Vitality: Difference between revisions
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Revision as of 21:54, 16 January 2013
Vitality represents the health of your character's body. It is a verbal representation of your hit points and is primarily influenced by the Stamina stat. Each attack that damages you reduces the number of hit points you have by a certain percentage.
Vitality Levels
| Percentage | Combat Message | HEALTH Message |
|---|---|---|
| >100% | invigorated | incredibly full of strength |
| 100% | none | full strength |
| 99%-90% | bruised | slightly battered |
| 89%-80% | hurt | somewhat battered |
| 79%-70% | battered | battered |
| 69%-60% | beat up | beat up |
| 59%-50% | very beat up | very beat up |
| 49%-40% | badly hurt | extremely beat up |
| 39%-30% | very badly hurt | bad shape |
| 29%-20% | smashed up | very bad shape |
| 19%-10% | terribly wounded | extremely bad shape |
| 9%-1% | near death | death's door |
| <1% | in death's grasp | dead |
References
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