Vitality: Difference between revisions

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[[Vitality]] represents the health of your character's body. It is a verbal representation of your hit points and is primarily influenced by the [[Stamina (stat)|Stamina]] stat. Each attack that damages you reduces the number of hit points you have by a certain percentage. The levels of messaging are:
[[Vitality]] represents the health of your character's body. It is a verbal representation of your hit points and is primarily influenced by the [[Stamina (stat)|Stamina]] stat. Each attack that damages you reduces the number of hit points you have by a certain percentage.



==Vitality Levels==
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Revision as of 21:57, 3 January 2010

Vitality represents the health of your character's body. It is a verbal representation of your hit points and is primarily influenced by the Stamina stat. Each attack that damages you reduces the number of hit points you have by a certain percentage.


Vitality Levels

Percentage Combat Message HEALTH Message
>100% invigorated incredibly full of strength
100% none full strength
99%-90% bruised slightly battered
89%-80% hurt somewhat battered
79%-70% battered battered
69%-60% beat up beat up
59%-50% very beat up very beat up
49%-40% badly hurt extremely beat up
39%-30% very badly hurt bad shape
29%-20% smashed up very bad shape
19%-10% terribly wounded extremely bad shape
9%-1% near death death's door
<1% in death's grasp dead