Vitality: Difference between revisions
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| very bad shape |
| very bad shape |
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|- |
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| 19%-10% |
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| terribly wounded |
| terribly wounded |
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| extremely bad shape |
| extremely bad shape |
Revision as of 14:06, 28 July 2009
Vitality represents the health of your character's body. It is a verbal representation of your hit points and is primarily influenced by the Stamina stat. Each attack that damages you reduces the number of hit points you have by a certain percentage. The levels of messaging are:
Percentage | Combat Message | HEALTH Message |
---|---|---|
>100% | invigorated | incredibly full of strength |
100% | none | full strength |
99%-90% | bruised | slightly battered |
89%-80% | hurt | somewhat battered |
79%-70% | battered | battered |
69%-60% | beat up | beat up |
59%-50% | very beat up | very beat up |
49%-40% | badly hurt | extremely beat up |
39%-30% | very badly hurt | bad shape |
29%-20% | smashed up | very bad shape |
19%-10% | terribly wounded | extremely bad shape |
9%-1% | near death | death's door |
<1% | in death's grasp | dead |