Weighted Justice: Difference between revisions
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{{incomplete|Description}} |
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{{GuildAbility |
{{GuildAbility |
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|guild=barbarian |
|guild=barbarian |
Revision as of 11:49, 21 April 2009
Incomplete Article
- This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
- Description
- Please see Category:Incomplete articles for more articles that are incomplete.
Incomplete Article
- This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
- Infobox entry on difficulty
- Please see Category:Incomplete articles for more articles that are incomplete.
Requirements: | Unknown | |
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Slot Cost: | Unknown | |
Difficulty: | Unknown | |
Type / Skill: | roar / Unknown | |
Use Cost: | 2 voice pulses | |
Contest: | Unknown vs. Unknown | |
Path: | Unknown | |
Description: | Unknown | |
Effect: | , , , , A success will cause the target to drop whatever is in their hands. | |
Messaging: | Though true justice is fair and even-handed, justice is not always true. You were taught the way to skew the justice of a fight in your favor, and those teachings modulate the intensity of the vicious roar that now springs from your mouth. <Person> appears to have dropped <item> out of sheer shock. |
Commentary
This roar is of primary use against other adventurers because most creatures will grab their equipment off the ground very quickly. Even then, with the addition of arm-worn shields, this has decreased. However, if done right, many people will not even notice the losss of their equipment in the heat of battle.