Whirlwind (ability): Difference between revisions

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{{Incomplete|Needs reqs for use}}
{{GuildAbility
{{GuildAbility
|guild=Barbarian
|reqs=350 weapon ranks, 30 Reflexes, 30 Agility + ? [[Offhand Weapon skill]] (for double handed-whirl)
|reqs=350 weapon ranks, 30 Reflexes, 30 Agility + ? [[Offhand Weapon skill]] (for double handed-whirl)
|teacher=-
|teacher=-
|type=-
|cost=-
|cost=-
|effect=Causes the user to spin in a circle, making an attack on everything within range. If minimums are met, both main and offhand weapons make the attack against each target. It can also be used to remove webs from the user, or another.
|effect=Causes the user to spin in a circle, making an attack on everything within range. If minimums are met, both main and offhand weapons make the attack against each target. It can also be used to remove webs from the user, or another.
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[You're incredibly balanced]<br />
[You're incredibly balanced]<br />
Roundtime: 4 sec.<br />
Roundtime: 4 sec.<br />
|type=-
}}
}}
{{Incomplete|Needs reqs for use}}

The '''Whirlwind [[page type is::ability]]''' is a [[guild association is::Barbarian]] only combat [[page type is::ability]] which allows strikes on multiple targets within the weapon's range. With sufficient skill, Whirlwind has the ability to utilize [[Dual Wield|dual wield]]ing, making one attack with each weapon on everything within range.
The '''Whirlwind [[page type is::ability]]''' is a [[guild association is::Barbarian]] only combat [[page type is::ability]] which allows strikes on multiple targets within the weapon's range. With sufficient skill, Whirlwind has the ability to utilize [[Dual Wield|dual wield]]ing, making one attack with each weapon on everything within range.


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===Requirements===
===Requirements===
'''Web Removal:'''<br />
'''Web Removal:'''<br />
: Self: 100 weapon ranks and 20 Agility
: ?
: Others: 150 weapon ranks and 25 Agility
'''One Hand Attack:'''<br />
'''One Hand Attack:'''<br />
: 350 ranks in the weapon and [[requires agility::30]] [[Agility]] and [[requires reflex::30]] [[Reflex]]es.<br />
: 350 ranks in the weapon and [[requires agility::30]] [[Agility]] and [[requires reflex::30]] [[Reflex]]es.<br />

Revision as of 20:20, 5 March 2009

Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on prerequisites, Infobox entry on offensive stat contest, Infobox entry on defensive stat contest
Whirlwind (ability)
Requirements: Unknown
Slot Cost: Unknown
Difficulty: Unknown
Type / Skill: / Unknown
Use Cost: -
Contest: Unknown vs. Unknown
Path: Unknown
Description: Unknown
Effect: , , , , Causes the user to spin in a circle, making an attack on everything within range. If minimums are met, both main and offhand weapons make the attack against each target. It can also be used to remove webs from the user, or another.
Messaging: Centering upon your scimitar, like the eye of a storm, you become a rapidly rotating column of death.

Your scimitar lands a very heavy hit to a red bear orc reiver's left arm!
The orc reiver is barely stunned!
Your scimitar lands a strong hit to a red bear orc reiver's right leg!
The orc reiver falls to the ground with a gutteral comment about your mother.
Your scimitar lands a strong hit to a red bear orc raider's left arm!
Your scimitar lands a very heavy hit to a red bear orc raider's chest!
The orc raider looks down with a faintly surprised expression before collapsing upon the ground.
[You're incredibly balanced]
Roundtime: 4 sec.

Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Needs reqs for use
  • Please see Category:Incomplete articles for more articles that are incomplete.


The Whirlwind ability is a Barbarian only combat ability which allows strikes on multiple targets within the weapon's range. With sufficient skill, Whirlwind has the ability to utilize dual wielding, making one attack with each weapon on everything within range.

It should be noted that there is a large defensive penalty associated with Whirlwind, making this maneuver dangerous to use at level. Many Barbarians feel that this move is intended to be a finishing move primarily, however when combined with our immobilizing Roar Wail of the Banshee, or the stunning Roar Lash of Torment, it can be a deadly mid-sequence attack.

There is also another use for Whirlwind, to remove oneself or others from webbing, whether it is a Ranger's web or a Moon Mage's Shadow Web.

Lastly, and perhaps of most use, Whirlwind will attempt an attack on anything within range, including unseen opponents. If timed right, it can be an effective deterrent against foes with superior Hiding skill or invisibility.

Requirements

Web Removal:

Self: 100 weapon ranks and 20 Agility
Others: 150 weapon ranks and 25 Agility

One Hand Attack:

350 ranks in the weapon and 30 Agility and 30 Reflexes.

Dual Wielding Attack:

350 ranks in both main and offhand weapon skills, 251 Offhand Weapon skill, and 30 Agility and 30 Reflexes.