Tingle: Difference between revisions
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|prereqs=[[Gar Zeng]] or [[Elementalism]] |
|prereqs=[[Gar Zeng]] or [[Elementalism]] |
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|slot=3 |
|slot=3 |
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|illegal=no |
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|corrupt=no |
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|desc=The Tingle spell sends an electrical current through the hands of the target, causing a strange tingling sensation to interfere with fine motor control and reaction time for a short period of time. This spell will also force people or creatures to drop what they are holding. |
|desc=The Tingle spell sends an electrical current through the hands of the target, causing a strange tingling sensation to interfere with fine motor control and reaction time for a short period of time. This spell will also force people or creatures to drop what they are holding. |
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|buffs=No buffs |
|buffs=No buffs |
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|dtype=No damage |
|dtype=No damage |
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|htype=No heal |
|htype=No heal |
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|poststring=No |
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|effect=Target drops held weapon/shield |
|effect=Target drops held weapon/shield |
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|messaging=You gesture at a kobold. |
|messaging=You gesture at a kobold. |
Latest revision as of 21:18, 8 August 2023
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Abbreviation: | TI | |
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Prerequisites: | Gar Zeng or Elementalism | |
Signature: | No | |
Spell Slots: | 3 | |
Mana Type: | Elemental Magic | |
Spell Type: | battle / debilitation | |
Difficulty: | intermediate | |
Prep (min/max): | 5 / 33 | |
Skill Range (min/max): | 80 / 800 | |
Valid Spell Target: | PC, Creature | |
Duration (min/max): | Instant | |
Justice: | no | |
Corruption: | no | |
Description: | The Tingle spell sends an electrical current through the hands of the target, causing a strange tingling sensation to interfere with fine motor control and reaction time for a short period of time. This spell will also force people or creatures to drop what they are holding. | |
Effect: | -Agility (stat), -Reflex (stat), Target drops held weapon/shield | |
Example Messaging: | You gesture at a kobold.
You send a soft jolt of electricity from your fingertips toward a kobold. | |
Contest Type: | magic / fortitude | |
Devices/Tattoos: | Yellow inkpot |
Notes
- Works on critters that aren't holding anything, but does not work on non-bipeds.
- When cast at a player, any held items that drop will go to their "at feet" slot.