Pounce ability: Difference between revisions
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==Notes== |
==Notes== |
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- A level 1 - it will jump you to melee with a target |
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available at level 1, which improves at level 100! At level 1, it will jump you to melee with a target. At level 100, you will also attempt to knock them down. It's a Finesse vs Fortitude if done from stealth, and Finesse vs Reflex if done in the open. |
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- At level 100, you will also attempt to knock them down |
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Cooldown is approximately 2 minutes between uses |
- Cooldown is approximately 2 minutes between uses, reduced by [[Instinct_skill]] |
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- There is a stuck at melee effect on the target, ~10s |
Revision as of 13:29, 20 January 2023
Requirements: | N/A | |
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Slot Cost: | 0 | |
Difficulty: | None | |
Type / Skill: | Unknown / - | |
Contest: | finesse vs. Fortitude (if from hiding); Reflex if from the open | |
Path: | Unknown | |
Description: | Unknown | |
Effect: | +No buffs, -No debuffs, Balance damage | |
Messaging: | 100th Circle:
You spring towards an armored warklin, with the strength of a lion. You angle yourself to knock an armored warklin to the ground! You slam into an armored warklin, knocking it off balance! Cooldown messaging: You're too tired from the last time you pounced on some prey. |
Notes
- A level 1 - it will jump you to melee with a target - At level 100, you will also attempt to knock them down - Cooldown is approximately 2 minutes between uses, reduced by Instinct_skill - There is a stuck at melee effect on the target, ~10s