Item:Zoluren cavalryman figurine carved from ironwood: Difference between revisions

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{{VERBSFigurine|cavalryman|figurine}}

Revision as of 20:26, 3 December 2021


zoluren cavalryman figurine carved from ironwood
Look: Detailed on the wood is an ailette that ties from the point of the shoulder. A blooming Zoluren gladiolus is emblazoned on the figurine's tunic.
Weight: 2 stones
Metal: Unknown
Appraised Cost: 5,000 Kronars4,000 Lirums <br />3,608 Dokoras <br />5 LTBpoints <br />5 Tickets <br />5 Scrips <br />
Properties:
  • This item is a toy.
  • This item has more than normal or unusual verbs.
Dimensions: 1 length x 1 width x 1 height
Sources: Source is Svenblum's Annex
Verb Actions
KISS First Person: You raise your cavalryman figurine to your face and kiss it gently.
No messaging for second person.
Third Person: With a weird look on <his/her> face, <Player> raises <his/her> cavalryman figurine for a mushy kiss.
RUB First Person: You polish your cavalryman figurine, wiping away any dust from it.
No messaging for second person.
Third Person: <Player> polishes <his/her> cavalryman figurine, wiping away any dust from it.
SHAKE First Person: You shake your cavalryman figurine but quickly stop because you could have sworn you saw the cavalryman figurine look sick for a second.
No messaging for second person.
Third Person: <Player> shakes <his/her> cavalryman figurine but abruptly stops to stare into the face of the cavalryman figurine.
TAP First Person: You tilt your cavalryman figurine forward in an attempt to make it bow.
No messaging for second person.
Third Person: <Player> tilts <his/her> cavalryman figurine forward in an odd gesture.
TURN First Person: You roll your cavalryman figurine around in your palm, warming the wood.
No messaging for second person.
Third Person: <Player> turns <his/her> cavalryman figurine around in <his/her> palm for no apparent reason.
WAVE First Person: Hoisting your cavalryman figurine above your head, you run around in circles making your cavalryman figurine dip and raise in spirals and waves.
No messaging for second person.
Third Person: <Player> starts running around in circles with <his/her> cavalryman figurine outstretched above <his/her> head. You hear various pitches of "SCHOOM" emanating from <Player>.