Item:School of bright orange alfarfish: Difference between revisions
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(Created page with "{{Item |noun=alfarfish |look=- |CTag=orange |STag=alfarfish |type=atmo |wearloc=generic |weight=2 |appcost=312500 |lsize=2 |wsize=2 |hsize=1 |sourcetype=- |fname=No }} Floats...") |
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==Verbs== |
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Floats about the head. |
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* {{com|study}} - Experience with the bright orange alfarfish and other similar items gives a clue to their nature. You believe you could RUB them to activate or silence them, WEAR them or REMOVE them. |
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* {{com|wear}} - You slowly release your bright orange alfarfish into the air, setting them to orbit in lazy circles around your head. |
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* {{com|remove}} - With careful timing, you reach out and pluck a school of bright orange alfarfish from the air. |
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* {{com|rub}} - toggles the atmo effect |
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* {{com|push}} - Your bright orange alfarfish quickly dart away from your hand! |
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==Messaging== |
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* Darting to and fro, a school of bright orange alfarfish swims majestically through the air around your head. |
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* An illusory cloud of sand sprays out from your head, concealing the bright orange alfarfish for many moments. At last, a lone figure emerges and begins its dance again. |
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* Caught by hidden currents around your head, illusory strands of water reeds part to allow a school of bring orange alfarfish to drift through them. |
Revision as of 22:02, 6 November 2020
Incomplete Item
- This item is incomplete, which means that while it is not a stub, it still lacks certain data or information.
- Item Type
- Please see Category:Incomplete items for more items that need updating.
school of bright orange alfarfish | |
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Look: | You see nothing unusual. |
Weight: | 2 stones |
Metal: | Unknown |
Appraised Cost: | 312500 Kronars250,000 Lirums <br />225,500 Dokoras <br />312.5 LTBpoints <br />312.5 Tickets <br />312.5 Scrips <br /> |
Properties: |
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Dimensions: | 2 length x 2 width x 1 height |
Sources: | Source is Darsam's Drifters (4) |
Verbs
- STUDY - Experience with the bright orange alfarfish and other similar items gives a clue to their nature. You believe you could RUB them to activate or silence them, WEAR them or REMOVE them.
- WEAR - You slowly release your bright orange alfarfish into the air, setting them to orbit in lazy circles around your head.
- REMOVE - With careful timing, you reach out and pluck a school of bright orange alfarfish from the air.
- RUB - toggles the atmo effect
- PUSH - Your bright orange alfarfish quickly dart away from your hand!
Messaging
- Darting to and fro, a school of bright orange alfarfish swims majestically through the air around your head.
- An illusory cloud of sand sprays out from your head, concealing the bright orange alfarfish for many moments. At last, a lone figure emerges and begins its dance again.
- Caught by hidden currents around your head, illusory strands of water reeds part to allow a school of bring orange alfarfish to drift through them.