Marshal Order: Difference between revisions
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m (Removed the line "*20-point discipline buff at potency cap." because this is incorrect info. It's +20% discipline, and stat cap is soft at 100, but you can, and should, go past it. The 20% increase is common spell/buff knowledge, or found under spells.) |
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| Line 9: | Line 9: | ||
|validtarget=Self |
|validtarget=Self |
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|guild=Paladin |
|guild=Paladin |
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|magic=Holy Magic |
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|spellbook=Inspiration |
|spellbook=Inspiration |
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|prereqs=[[Divine Guidance]] |
|prereqs=[[Divine Guidance]] |
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Revision as of 02:20, 23 September 2018
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| Abbreviation: | MO | |
|---|---|---|
| Prerequisites: | Divine Guidance | |
| Signature: | Yes | |
| Spell Slots: | 2 | |
| Mana Type: | Holy Magic | |
| Spell Type: | standard / augmentation | |
| Difficulty: | intermediate | |
| Prep (min/max): | 15 / 100 | |
| Skill Range (min/max): | 80 / 800 | |
| Valid Spell Target: | Self | |
| Duration (min/max): | 10 minutes / 40 minutes | |
| Justice: | Unknown | |
| Corruption: | Unknown | |
| Description: | Marshal Order will provide a temporary boost to one's discipline and will allow those most righteous the ability to lead with greater skill. | |
| Effect: | +Discipline (stat), +lead | |
| Example Messaging: | You gesture. You sense a righteous awakening, leaving you adjective more in tune with your body, mind and spirit. | |
| Devices/Tattoos: | No devices or tattoos documented. | |
Notes
- increases the effects of Lead.