Phelim's Sanction: Difference between revisions

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*Undead which are normally immune to stunning are not immune to this spell's effects.
*Undead which are normally immune to stunning are not immune to this spell's effects.
*[[Halo]] + Phelim's sanction will blow all undead out of your room to quickly end combat engagement.
*[[Halo]] + Phelim's sanction will blow all undead out of your room to quickly end combat engagement.
*If you find a [[Item:Glowing iron fragment]] in the field and hold it in your hand at the time of casting, it's effects will bolster this spell, increasing it's potency against the undead.


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Revision as of 02:37, 21 August 2018

Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on justice, Infobox entry on corrupt
Cleric thumb.jpgCleric Guild


Phelim's Sanction
Abbreviation: PS
Prerequisites: Divine Radiance
Signature: No
Spell Slots: 1
Mana Type: Unknown
Spell Type: battle / debilitation, area of effect
Difficulty: intermediate
Prep (min/max): 10 / 66
Skill Range (min/max): 80 / 800
Valid Spell Target: Area
Duration (min/max): Instant
Justice: Unknown
Corruption: Unknown
Description: Among his many deeds, Phelim is renowned for putting the mighty World Dragon to sleep with a handful of silvery sand. Drawing on this example, the Phelim's Sanction spell can stun throngs of accursed abominations with a deluge of divine light.
Effect: Cursed/Undead-only AoE stun.
Example Messaging: You gesture.

Glimmering cracks of silver spiderweb the walls, leaking a misty light that collects overhead. For but a single instant, the light floods through the area like a blizzard of pearl sand, casting the night into a dreamscape astir with shadowed silhouettes and heavenly blaze.
A dark fiend is moderately stunned!
A dark fiend is moderately stunned!
A dark fiend is moderately stunned!

Roundtime: 3 sec.

Contest Type: magic / willpower
Devices/Tattoos: No devices or tattoos documented.

Notes

  • Undead which are normally immune to stunning are not immune to this spell's effects.
  • Halo + Phelim's sanction will blow all undead out of your room to quickly end combat engagement.
  • If you find a Item:Glowing iron fragment in the field and hold it in your hand at the time of casting, it's effects will bolster this spell, increasing it's potency against the undead.


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