Veiled Identity cantrip quest: Difference between revisions
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Wander around the armadillo hunting grounds till you find the oasis and GO OASIS. <br/> |
Wander around the armadillo hunting grounds till you find the oasis and GO OASIS. <br/> |
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Ask Elf about cantrips. <br/> |
Ask Elf about cantrips. <br/> |
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Anger the Elf |
Anger the Elf to leave. |
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==Things to Consider== |
==Things to Consider== |
Revision as of 16:38, 15 June 2017
SPOILER ALERT! | |
This article reveals in-game secrets, spoilers, walkthroughs, or other information not intended for general knowledge in-game. |
Requirements
Walkthrough
On the island of M'riss in the Dunes of Despair in the Hidisharon desert; there is a shimmering oasis that changes locations. It will appear randomly at the end of room descriptions as:
- You also see a shimmering oasis.
Wander around the armadillo hunting grounds till you find the oasis and GO OASIS.
Ask Elf about cantrips.
Anger the Elf to leave.
Things to Consider
- Setting up a custom highlight string for a shimmering oasis will allow you to more quickly identify the correct room.
- Teleportation works in the dunes, but not the oasis itself.
- Whole Displacement works if cast while in the Dunes. If cast before entering the area; interference will remove it upon entrance.
- Took about 3 to 4 minutes of running around before I found the shimmering oasis.
- Refractive field requires enough stealth skill to win vs armadillos' perception check.
- If your combat skills aren't up to fighting armadillos you might consider asking an armadillo hunter to accompany you on your quest.
- You'll receive a lengthy stun upon leaving the oasis.