Velakan slaver: Difference between revisions

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|Construct=no
|Construct=no
|Corporeal=yes
|Corporeal=yes
|Special=yes
|Special=no
|BackStabbable=yes
|BackStabbable=yes
|Casts Spells=no
|Casts Spells=no

Revision as of 16:46, 13 October 2016


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  • Infobox entry on other carrying, Infobox entry on weapon using, Infobox entry on special defense capability, Infobox entry on Body Type, Infobox entry on premium only, Infobox entry on locksmithing 1 skill, Infobox entry on locksmiting 2 skill, Infobox entry on locksmithing cap, Infobox entry on whether it's manipulable, Infobox entry on manipulate 1 skill, Infobox entry on manipulate 2 skill, Infobox entry on manipulate cap
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Velakan Slaver
Unknown creature.jpg
Creature Levels:
    Overall ?
    Level Variance -
    Natural Attack ?
    Weapon Attack ?
    Defense ?
    Player Estimated -
Potential overall skill: ?
Skill Cap 225 to 360
Skinnable No
Has Coins Yes
Has Gems Yes
Has Boxes Yes
Has Other Unknown
Uses Weapons Unknown
Alignment No
Corporeal Yes
Construct No
Casts Spells No
Attack Range Melee
Stealthy No
Special Attacks No
Special Defenses Unknown
Body Type Biped
Body Type (Alt) unknown
Body Size unknown
Located:
Premium-Only Unknown
Locksmithing Details
Skill Required Careful: ?
Blind:?
Teaching Cap ?
 
Manipulation
Manipulatable ?
Skill Required ? / ?
Teaching Cap ?



Description

Equipped with a sturdy-looking net of woven hemp, the Velakan slaver looks around with a calculating eye.

In Depth

Area Information

  • The Velaka Desert is an everchanging maze. To return to the city of Muspar'i look for "a rocky trail."
  • Note: Velakan Slavers only appear in the area of the Velakan Desert called [Velaka Desert, Rock Circle], and you must be standing in one of these rooms to cause them to spawn. That is just 7 of the 47 rooms in the desert.

Special Attack

Velakan Slavers NO LONGER have the special attack of trying to capture you with a net. It is unknown when this change occurred and after days of testing not once was the net used in an attack.

Inventory/Loot

Notes

Where to find them: If you want predominantly slavers to hunt, they gen in the room with the high plateau leading into zombie nomads. They will travel, but this is where I have had the most luck. Other nearby rooms gen more westies along with slavers.

Training Wheels

  • Armor and Defenses: slow around 320. Still dabbling in armor (1/34) at 359.
  • Locks: Sweet spot if you are just under 200 until about 250. At 287, they are simple.
  • Weapons: I am backtraining lower weapons, but I can hit them with 150 in the weapon (might be due to agility and melee mastery tho). Probably 175 would be a good starting range.