Rend: Difference between revisions

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|minprep=5
|minprep=5
|castcap=100
|castcap=100
|minskill=0
|minskill=10
|maxskill=600
|maxskill=600
|minduration=-
|minduration=-
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|guild=Moon Mage
|guild=Moon Mage
|spellbook=Psychic Projection
|spellbook=Psychic Projection
|prereqs=[[Telekinetic Throw]], Circle 5
|prereqs=Circle 5, [[Telekinetic Throw]]
|slot=2
|slot=2
|desc=Since the advent of dispellation, mages have formulated a number of specialized spells that strike at various subsets of magic. The Rend spell eschews such discrimination, instead attempting to break down any two patterns it encounters upon its target -- or yourself.
|desc=Since the advent of dispellation, mages have formulated a number of specialized spells that strike at various subsets of magic. The Rend spell eschews such discrimination, instead attempting to break down any two patterns it encounters upon its target -- or yourself.

This is a battle spell, intended to be prepared quickly and cast on a single target while in battle. When used on opponents, this spell pits your mind against your enemy's will. It can be cast without a target and on other adventurers. It requires a minimum of five mana streams, and can expand to a maximum of one hundred mana streams woven into it.

To begin to be able to cast this spell, you will need to reach the rank of a lowly novice. By the time you have mastered this spell, you will be ranked as a genius in your abilities as a caster. It requires the Debilitation and Utility skills to cast effectively.
|buffs=No buffs
|buffs=No buffs
|debuffs=No debuffs
|debuffs=No debuffs

Revision as of 22:07, 28 July 2016


Mm thumb.jpgMoon Mage Guild


Rend
Abbreviation: -
Prerequisites: Circle 5, Telekinetic Throw
Signature: No
Spell Slots: 2
Mana Type: Unknown
Spell Type: battle / debilitation, utility
Difficulty: basic
Prep (min/max): 5 / 100
Skill Range (min/max): 10 / 600
Valid Spell Target: Self, PC, Creature
Duration (min/max): Instant
Justice: Unknown
Corruption: Unknown
Description: Since the advent of dispellation, mages have formulated a number of specialized spells that strike at various subsets of magic. The Rend spell eschews such discrimination, instead attempting to break down any two patterns it encounters upon its target -- or yourself.
Effect: dispel 2 effects, self-cast or targeted
Example Messaging: You gesture.

Glinting lines weave chaotically in midair, growing brighter with each intersection until a net of burning ultramarine bars unfurls and passes through you.

Your Psychic Shield wears off.
Your Psychic Shield pattern was caught in the dispellation net!
Roundtime: 2 sec.

Contest Type: mind / willpower
Devices/Tattoos: Brass bolt with an oily sheen, Brass pointer, Ultramarine inkpot painted with a net of light

Notes

  • Indiscriminately removes up to two spells at a time from the target, which can be yourself or another person.
  • A target must be specified or it will fail to dispel anything. This is in place to prevent accidental self-targeting if casting without a target or misspelling the target, or the target moves out of your room during the cast.
  • To self cast rend you must CAST <Your own name>


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