Siphon Vitality: Difference between revisions

From Elanthipedia
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 6: Line 6:
|minskill=70
|minskill=70
|maxskill=760
|maxskill=760
|minduration=-
|maxduration=Instant
|validtarget=PC, Creature
|validtarget=PC, Creature
|guild=Necromancer
|guild=Necromancer

Revision as of 20:19, 30 March 2016


Necromancer thumb.jpgNecromancer Guild


Siphon Vitality Targeted Magic spell
Abbreviation: SV
Prerequisites: Heighten Pain
Signature: No
Spell Slots: 2
Mana Type: Unknown
Spell Type: battle / targeted
Difficulty: advanced
Prep (min/max): 17 / 109
Skill Range (min/max): 70 / 760
Valid Spell Target: PC, Creature
Duration (min/max): Instant
Justice: Unknown
Corruption: Unknown
Description: The Siphon Vitality spell strikes your opponent with a powerful blast of Necromantic energy. Once this energy reaches the flesh and blood of its target, it saps the very life force from it, causing the opponent to wither and possibly die. The caster will receive a portion of the siphoned-out energy.
Effect: Fire damage, Cold damage, Vitality heal, Single target, restores vitality to caster
Example Messaging: With a slight flick, you point one of your fingers at a red bear orc raider.

Leaping from your finger, an oozing tendril of reddish-black energy snakes towards the orc raider!
The tendril latches onto the orc raider's left leg!
Reddish-black energy immediately jets into its left leg, forming a spiral pattern. Within moments, the ravenous tendril has entirely desiccated straight through the limb in multiple locations, causing a mixed rain of dried bone dust, chunks of flesh, and crimson blood to fall down from where it once was.

Part of the life force your spell stole transmits back along the tendril, replenishing you!

Devices/Tattoos: No devices or tattoos documented.