Forestwalker's Boon: Difference between revisions

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(Updated min/max duration. Added spell dropping messaging)
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|buffs=No buffs
|buffs=No buffs
|debuffs=No debuffs
|debuffs=No debuffs
|dtype=No damage
|htype=No heal
|effect=pulsing calm effect on some animals
|effect=pulsing calm effect on some animals
|messaging=A gentle breeze swirls about you briefly before fading away, leaving you cloaked in a faint emerald glow.
|messaging=A gentle breeze swirls about you briefly before fading away, leaving you cloaked in a faint emerald glow.

Revision as of 01:12, 30 January 2016


Ranger thumb.jpgRanger Guild


Forestwalker's Boon
Abbreviation: FWB
Prerequisites: Instinct, Essence of Yew
Signature: No
Spell Slots: 1
Mana Type: Unknown
Spell Type: standard / warding
Difficulty: advanced
Prep (min/max): 15 / 100
Skill Range (min/max): 80 / 800
Valid Spell Target: Self
Duration (min/max): 2 minutes / 10 minutes
Justice: Unknown
Corruption: Unknown
Description: Many a ranger has ventured beyond the bounds of civilization only to find themselves facing wild beasts defending their territory or hunting for food. The Forestwalker's Boon spell masks a ranger's natural scent with a pheromone that attempts to calm all but the most aggressive or cunning wild animals.
Effect: pulsing calm effect on some animals
Example Messaging: A gentle breeze swirls about you briefly before fading away, leaving you cloaked in a faint emerald glow.

The faint emerald glow surrounding you fades away.

A red brocket deer pauses to sniff the air, then calms visibly.

Spell dropping: The faint emerald glow surrounding you fades away.

Devices/Tattoos: No devices or tattoos documented.

Notes

  • Appears on LOOK as a faint emerald aura.
  • Similar to Empath's Innocence, but will not drop entirely if the ranger attacks a calmed animal. However, the attacked animal will no longer be calmed.
  • Does not affect humanoid NPCs.