Skunk: Difference between revisions
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|MaxCap=42 |
|MaxCap=42 |
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|BodyType=Quadruped |
|BodyType=Quadruped |
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|new=No |
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|Skinnable=yes |
|Skinnable=yes |
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|Has Coins=no |
|Has Coins=no |
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|City=Crossing |
|City=Crossing |
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|MapList=*{{rmap|6 | Crossing Monastery Field}} |
|MapList=*{{rmap|6 | Crossing Monastery Field}} |
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|hasskin=No |
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|haspart=Yes |
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|hasbone=No |
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|MaxArrangedVal=18 |
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|mskill1= |
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|mskill2= |
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|mcap= |
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|Skin Type=pelt |
|Skin Type=pelt |
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|Weight=5 |
|Weight=5 |
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|Tannable=yes |
|Tannable=yes |
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|NumPieces=5 |
|NumPieces=5 |
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|InitCost=29 |
|InitCost=29 |
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|Poachable=Yes |
|Poachable=Yes |
Revision as of 23:41, 30 April 2015
Missing or Incomplete Creature Information Needed |
Incomplete Article
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Description
A long white stripe of fur parts the skunk's black mass of hair from head to tail. Its beautiful coat and diminutive size makes the animal appear harmless, but one whiff of its foul smelling spray should easily change such thoughts.
In Depth
Special Attacks
Skunks can spray players, stunning them and causing them to stink for a period of time.
Categories:
- Incomplete articles
- Creatures without coins
- Creatures without gems
- Creatures without boxes
- Non-spellcasting creatures
- Ranged range-attacking creatures
- Non-stealthy creatures
- Creatures with special attacks
- Crossing creatures
- Bestiary
- Zoluren creatures
- Corporeal creatures
- Non-evil corporeal creatures
- Non-evil creatures