Summon command: Difference between revisions

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:*Both {{tt|summon admittance}} and {{tt|summon impedance}} will cause you to sit down with a roundtime, so be careful about when and where you choose to use them.
:*Both {{tt|summon admittance}} and {{tt|summon impedance}} will cause you to sit down with a roundtime, so be careful about when and where you choose to use them.
:*Roundtime for Summon Admittance drops to 11 seconds at 800 ranks of summoning. It was 12 seconds for at least 75+ ranks before that.
:*Roundtime for Summon Admittance drops to 11 seconds at 800 ranks of summoning. It was 12 seconds for at least 75+ ranks before that.
:*Roundtime drops to 10 seconds at 1000 ranks of summoning.


==See Also==
==See Also==

Revision as of 16:21, 28 March 2015

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The SUMMON command is used by Warrior Mages"Warrior mage" is not in the list (None, Bard, Barbarian, Cleric, Empath, Moon Mage, Necromancer, Paladin, Ranger, Thief, ...) of allowed values for the "Guild association is" property. to manipulate their connection to the Elemental Planes and to summon aether elementals from talismans in the form of familiars.

Syntax

After ALIGNing to an element:

SUMMON ADMITTANCE to add Elemental Charge.
SUMMON IMPEDANCE to reduce it.

While holding a talisman:

SUMMON FAMILIAR to summon the familiar for that talisman.

Notes

  • Both SUMMON ADMITTANCE and SUMMON IMPEDANCE will cause you to sit down with a roundtime, so be careful about when and where you choose to use them.
  • Roundtime for Summon Admittance drops to 11 seconds at 800 ranks of summoning. It was 12 seconds for at least 75+ ranks before that.
  • Roundtime drops to 10 seconds at 1000 ranks of summoning.

See Also

Align command
Summoning skill