Sprout (2.0): Difference between revisions
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==Notes:== |
==Notes:== |
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*Currently in Premium preview |
*Currently in Premium preview. |
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*When cast on an herb, the boost lasts roughly 25 minutes. |
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Revision as of 12:51, 13 June 2007
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| Abbreviation: | Unknown | |
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| Prerequisites: | Refresh | |
| Signature: | No | |
| Spell Slots: | Unknown | |
| Mana Type: | Unknown | |
| Spell Type: | Unknown / Unknown | |
| Difficulty: | Unknown | |
| Prep (min/max): | 5 / 55 | |
| Skill Range (min/max): | Unknown / Unknown | |
| Valid Spell Target: | Self, healing herb | |
| Duration (min/max): | Unknown minutes / | |
| Justice: | Unknown | |
| Corruption: | Unknown | |
| Description: | The Sprout spell has two uses. When cast on oneself, the spell aids the caster in foraging for healing herbs. When cast on a healing herb, the spell will boost the potency of the herb. | |
| Effect: | Unknown | |
| Example Messaging: | You reach out with your magical senses and feel more capable of finding healing herbs. You focus your magical senses on some hulnik grass and imbue it with added potency. | |
| Devices/Tattoos: | No devices or tattoos documented. | |
Notes:
- Currently in Premium preview.
- When cast on an herb, the boost lasts roughly 25 minutes.