Kuniyo's Strike: Difference between revisions
Jump to navigation
Jump to search
m (CARAAMON moved page Kuniyo's Strike Roar to Kuniyo's Strike) |
No edit summary |
||
Line 3: | Line 3: | ||
|prereqs=4 |
|prereqs=4 |
||
|slots=3 |
|slots=3 |
||
|diff=advanced |
|||
⚫ | |||
⚫ | |||
|contest1=fear |
|||
|contest2=willpower |
|||
|skill=debilitation |
|skill=debilitation |
||
⚫ | |||
|desc=Even the predator can become overwhelmed if the prey band together. This roar evens the field, stunning and knocking them back so you can sieze back the advantage. |
|desc=Even the predator can become overwhelmed if the prey band together. This roar evens the field, stunning and knocking them back so you can sieze back the advantage. |
||
|effect=Stun |
|effect=Stun and possible knockback. |
||
⚫ | |||
}} |
}} |
Revision as of 13:58, 7 July 2014
Incomplete Article
- This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
- Infobox entry on messaging
- Please see Category:Incomplete articles for more articles that are incomplete.
Requirements: | 4 | |
---|---|---|
Slot Cost: | 3 | |
Difficulty: | advanced | |
Type / Skill: | roar / debilitation | |
Contest: | fear vs. willpower | |
Path: | Predator | |
Description: | Even the predator can become overwhelmed if the prey band together. This roar evens the field, stunning and knocking them back so you can sieze back the advantage. | |
Effect: | , , , , Stun and possible knockback. | |
Messaging: | Unknown |