Courage (2.0): Difference between revisions
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==Restrictions== |
==Restrictions== |
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Paladins must have a minimum soul state to cast this spell. |
Paladins must have a minimum [[Soul System|soul state]] to cast this spell. |
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==Notes== |
==Notes== |
Revision as of 21:44, 6 May 2010
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Abbreviation: | - | |
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Prerequisites: | None | |
Signature: | No | |
Spell Slots: | Unknown | |
Mana Type: | Unknown | |
Spell Type: | Unknown / Unknown | |
Difficulty: | Unknown | |
Prep (min/max): | 5 / 60 | |
Skill Range (min/max): | Unknown / Unknown | |
Valid Spell Target: | Self/group | |
Duration (min/max): | Unknown minutes / | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | The Courage spell temporarily increases the stamina of the caster. If he is alone, the effect is stronger but brief. If he is within a group, the spell's strength is divided amongst the members, but it shall last longer. | |
Effect: | Unknown | |
Example Messaging: | You gesture. You feel your courage bolstered immensely by your faith and determination. You falter for a moment as your extra courage slips away. | |
Devices/Tattoos: | No devices or tattoos documented. |
Restrictions
Paladins must have a minimum soul state to cast this spell.
Notes
- Courage is a direct Stamina booster.
- Different levels of Courage boosting from barely to immensely.
- Maximum duration is 13 minutes self-cast and 38 minutes in a group.
- Courage will be changed to cap the Stamina buff for non-Paladins lower than that of Paladin's. More mana will mean more power regardless of group status, with magic resistance still applying. It will also have fear resistance.
- 02/13/09 Max Self Cast Duration is 22, Two people is 20.
- 02/13/09 Circle 40, Self Cast. 140 PM/Harness 63 mana prep results in a +13 modifier to Stamina using the Encumbrance calculation. - Kharm