Contingency (2.0): Difference between revisions

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==Notes==
==Notes==

*Great in combination with Seer's Sense and Thoughtcast. A self-cast Thoughtcast will cause a stun triggering the Contingency, thus being able to teleport somewhere and still leave a beam behind for return trip.


[[Category:Fourth Tier Spells]]
[[Category:Fourth Tier Spells]]

Revision as of 04:45, 22 February 2009


Mm thumb.jpgMoon Mage Guild


Contingency
Abbreviation: CONT
Prerequisites: Teleport, Seer's Sense
Signature: No
Spell Slots: Unknown
Mana Type: Unknown
Spell Type: Unknown / Unknown
Difficulty: Unknown
Prep (min/max): 14 / 45
Skill Range (min/max): Unknown / Unknown
Valid Spell Target: Unknown
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: A spell for emergencies, Contingency will teleport the mage, should he die, become stunned, or disabled, to the location of either his moonbeam or to the feet of the person he is linked with via Seer's Sense. Like all teleport magic, it requires that the moons are visible, or the Contingency spell will fail.
Effect: Unknown
Example Messaging: Unknown
Devices/Tattoos: No devices or tattoos documented.

Notes

  • Great in combination with Seer's Sense and Thoughtcast. A self-cast Thoughtcast will cause a stun triggering the Contingency, thus being able to teleport somewhere and still leave a beam behind for return trip.