Heal Wounds: Difference between revisions

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Revision as of 23:17, 22 January 2013


Empath thumb.jpgEmpathGuild


Heal Wounds
Abbreviation: HW
Prerequisites: None
Signature: No
Spell Slots: 1
Mana Type: Unknown
Spell Type: standard / utility
Difficulty: intro
Prep (min/max): 1 / 102
Skill Range (min/max): Unknown / Unknown
Valid Spell Target: Body part (self only)
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: The most fundamental tool of the Empath, Heal Wounds attempts to restore a body part to its natural state, as defined by the Empath's race, age, heredity and so forth. It cannot "cure" senescence or correct birth defects, but its effect on wounds and trauma is miraculous. When cast on a body part (CAST [bodypart]), it will attempt to heal external wounds first, and then internal if any healing potential remains. An empath can choose to heal only external wounds or only internal wounds as well (CAST [bodypart] [EXT
Effect: Unknown
Example Messaging: You gesture.
Your external back is greatly improved.
Your internal back is not injured.
Your back is completely healed of all external injury.
Devices/Tattoos: No devices or tattoos documented.

Notes

Syntax

CAST [RIGHT|LEFT] <body part>

Spell Messaging

From least healed to greatest.

  • Your wound appears very slightly improved.
  • Your wound appears slightly improved.
  • Your wound appears better.
  • Your wound appears greatly improved.
  • Your wound appears almost completely healed.
  • Your wound appears completely healed.