Heal Wounds: Difference between revisions
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m (moved Heal Wounds 3.0 to Heal Wounds) |
m (moved Heal Wounds to Heal Wounds 3.0 over redirect: moved to allow recovery) |
(No difference)
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Revision as of 23:17, 22 January 2013
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Abbreviation: | HW | |
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Prerequisites: | None | |
Signature: | No | |
Spell Slots: | 1 | |
Mana Type: | Unknown | |
Spell Type: | standard / utility | |
Difficulty: | intro | |
Prep (min/max): | 1 / 102 | |
Skill Range (min/max): | Unknown / Unknown | |
Valid Spell Target: | Body part (self only) | |
Duration (min/max): | Unknown minutes / | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | The most fundamental tool of the Empath, Heal Wounds attempts to restore a body part to its natural state, as defined by the Empath's race, age, heredity and so forth. It cannot "cure" senescence or correct birth defects, but its effect on wounds and trauma is miraculous. When cast on a body part (CAST [bodypart]), it will attempt to heal external wounds first, and then internal if any healing potential remains. An empath can choose to heal only external wounds or only internal wounds as well (CAST [bodypart] [EXT | |
Effect: | Unknown | |
Example Messaging: | You gesture. Your external back is greatly improved. Your internal back is not injured. Your back is completely healed of all external injury. | |
Devices/Tattoos: | No devices or tattoos documented. |
Notes
- Can be used when shocked.
Syntax
CAST [RIGHT|LEFT] <body part>
Spell Messaging
From least healed to greatest.
- Your wound appears very slightly improved.
- Your wound appears slightly improved.
- Your wound appears better.
- Your wound appears greatly improved.
- Your wound appears almost completely healed.
- Your wound appears completely healed.