Short Bow skill: Difference between revisions
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*Rangers have the ability to fletch hunter's bows. |
*Rangers have the ability to fletch hunter's bows. |
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Revision as of 04:13, 12 February 2012
General Information
A short bow is a ranged weapon typically around half the size of its cousin, the long bow.
Short bows are the lightest of all bow classes, having a default load time of two seconds. They tend to have the highest balance of the three stick bows, and therefore are a popular choice for characters with high agility and low strength.
Capped player-made short bows have the highest balance on a standard bow-type available in-game, slightly edging out capped player-made longbows. Their small load time is an attractive feature. A capped short bow combined with capped arrows is an amazingly powerful weapon, though many players opt for longbows to maximize their damage potential.
Advantages and Disadvantages
Advantages
- Large damage and accuracy bonuses when using the AIM verb.
- Lowest load time of all bow types
- Highest balance of all standard bow types
- Can be fletched by players
Disadvantages
- Inability to use shield when aiming a bow
- Lower attack potential than longbows
Guild-Specific Abilities
- Barbarians and Rangers: Dual Load
- Barbarians and Paladins have the ability to parry arrows within the range of their weapon. While this is mostly attributable to melee, players using pole arms or pole-range weapons like greatswords will be able to parry arrows at pole as well. This is a direct defense contest of bow skills vs. parry skill.
- Shield primary (Paladins) and secondary (Barbarians, Rangers, Traders) guild have the ability to load their bows while wearing an arm-worn shield by down-sizing their shields (Paladins using medium shields, secondary guilds using small shields). Note that this adds a 3-second roundtime penalty to the loading process Requirements: Wearing a smaller arm-worn shield than the maximum allowed by your guild.
- Rangers have the ability to fletch hunter's bows.