Adult razortusk sow: Difference between revisions

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Weapons hard cap at 120
Weapons hard cap at 120

Melee Mastery cap at 130


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Revision as of 12:31, 31 January 2013


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Razortusk Sow
Unknown creature.jpg
Creature Levels:
    Overall ?
    Level Variance -
    Natural Attack ?
    Weapon Attack ?
    Defense ?
    Player Estimated -
Potential overall skill: ?
Skill Cap 80 to 135
Skinnable Yes
Has Coins No
Has Gems No
Has Boxes No
Has Other Unknown
Uses Weapons Unknown
Alignment No
Corporeal Yes
Construct No
Casts Spells No
Attack Range Melee
Stealthy No
Special Attacks No
Special Defenses Unknown
Body Type Quadruped
Body Type (Alt) unknown
Body Size unknown
Located:
Premium-Only Unknown
Skinning Details
Skin Name boar skin
Skin Weight 6
Part Name sow's razortusk
Part Weight 4
Ranks Required 75
Max Value 227 Lirums283.75 Kronars <br />204.754 Dokoras <br />0.284 LTBpoints <br />0.284 Tickets <br />0.284 Scrips <br />
Max Arranged ?
 
Manipulation
Manipulatable ?
Skill Required ? / ?
Teaching Cap ?



Description

Closely resembling her smaller domesticated cousin, the razortusk sow adds beady, bloodshot eyes and razor-sharp tusks to the normal porcine physique.

In Depth

Good intermediate between Sand Sprites and Silver Leucros. Like other porcine-type creatures, they hit very hard for their level, so they can potentially be more dangerous one-on-one than a silver leucro, but overall are lower level. Dancing with four does not lock armor as fast as four leucros.

With 108 evasion, no burden and insignificant armor hindrance, sows were hitting 100% of the time. Nothing got through shield at 133 ranks. As a Bard performing DEMA, was able to handle them easily with 110 in defenses.

They spawn in the eastern portion of the road to selkies, near the abandoned farm/vacant fields. They are separated from the razortusk boars and do not mix. (Used SIRE to double check).

Tactics cap < 98

Weapons hard cap at 120

Melee Mastery cap at 130