Cooking discipline: Difference between revisions
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Cooking will be a discipline of the [[Alchemy skill]] after the mech split. |
Cooking will be a discipline of the [[Alchemy skill]] after the mech split. |
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Players are able to make a small variety of food and drink at this time. The system will most likely expand when the new [[crafting]] systems are released. There will be a [[cooking discipline|discipline]] dedicated to cooking. |
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==Juices== |
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1. Forage and Crush berries in mortar. Can be berries of any non-herb, you can get larger quantities of tea by combining foraged berries together. Leave berries in mortar for a long time, after a while they become juice. |
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2. Forage tea leaves and bake them dry in a pyramid on a sunny day. |
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==Tea== |
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;Tea Recipe 1 |
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:1 cup dried leaves |
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:1 cup berry juice |
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Pour both items into a mixing jar on your heated stove. It may take time for your jar and stove to heat up to the proper temperature. *it requires immense amounts of heat to make tea with juice as a base. Mix in jar, makes excellent tea. |
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;Tea Recipe 2 |
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:1 cup dried tea leaves |
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:1 cup almond oil or water or honey |
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Repeat as above. *requires less heat. |
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;Tea Recipe 3 |
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:1 cup dried cleric herb |
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:1 cup dried tea leaves |
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:1 cup almond oil or water or honey |
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Repeat as above. *Takes longer. Makes Chamomile, Lavender, Old Sage teas. |
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==Alchoholic Drinks== |
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This is actually created with a spell [[Glythtide's Gift]] and requires constant amounts of mana. |
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Creates a random alchoholic drink in spell caster's hand. |
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==Breads== |
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:2 Flour |
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:2 Eggs, in Crossing Grocery Store. |
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:Get white sugar from Clan near Arthe Dale. |
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In Mortar add & crush flour & eggs. |
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*some mortars are closeable and can be closed and shaken. |
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*if you cannot close your mortar don't shake it! |
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#Take eggs, flour, water, sugar and put into mixing bowl. |
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#Pick up stick and mix flour, water, and eggs each three times with your stick while holding bowl. |
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Set bowl aside. |
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The timing has always been a bit odd. Sometimes it's 5 minutes, sometimes it's 30 seconds. Keep looking into your mixing bowl. |
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At some point it will turn into rising dough. |
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#Get dough and kneed dough with hands. I think action verbs were pull and yank? I could be wrong. |
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*once dough is soft and heavy when you work it, it is ready. |
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#Now you light your stove. You should have charcoal or wood logs in there although charcoal has been more effective. |
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#Place dough on stove. *If you place it in the stove it'll go to feed the fire and you'll lose all your work! |
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#When a fresh smell of baked bread rises from your stove your bread is done. Take bread off and enjoy! |
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==Cakes== |
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When I left the game Cakes & Candies were being talked about as planned and 'on the drawing board' I have no idea if they ever progressed beyond that. |
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{{cat|Creation Systems}} |
Revision as of 16:12, 6 April 2011
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Cooking will be a discipline of the Alchemy skill after the mech split.
Players are able to make a small variety of food and drink at this time. The system will most likely expand when the new crafting systems are released. There will be a discipline dedicated to cooking.
Juices
1. Forage and Crush berries in mortar. Can be berries of any non-herb, you can get larger quantities of tea by combining foraged berries together. Leave berries in mortar for a long time, after a while they become juice. 2. Forage tea leaves and bake them dry in a pyramid on a sunny day.
Tea
- Tea Recipe 1
- 1 cup dried leaves
- 1 cup berry juice
Pour both items into a mixing jar on your heated stove. It may take time for your jar and stove to heat up to the proper temperature. *it requires immense amounts of heat to make tea with juice as a base. Mix in jar, makes excellent tea.
- Tea Recipe 2
- 1 cup dried tea leaves
- 1 cup almond oil or water or honey
Repeat as above. *requires less heat.
- Tea Recipe 3
- 1 cup dried cleric herb
- 1 cup dried tea leaves
- 1 cup almond oil or water or honey
Repeat as above. *Takes longer. Makes Chamomile, Lavender, Old Sage teas.
Alchoholic Drinks
This is actually created with a spell Glythtide's Gift and requires constant amounts of mana. Creates a random alchoholic drink in spell caster's hand.
Breads
- 2 Flour
- 2 Eggs, in Crossing Grocery Store.
- Get white sugar from Clan near Arthe Dale.
In Mortar add & crush flour & eggs.
- some mortars are closeable and can be closed and shaken.
- if you cannot close your mortar don't shake it!
- Take eggs, flour, water, sugar and put into mixing bowl.
- Pick up stick and mix flour, water, and eggs each three times with your stick while holding bowl.
Set bowl aside. The timing has always been a bit odd. Sometimes it's 5 minutes, sometimes it's 30 seconds. Keep looking into your mixing bowl. At some point it will turn into rising dough.
- Get dough and kneed dough with hands. I think action verbs were pull and yank? I could be wrong.
- once dough is soft and heavy when you work it, it is ready.
- Now you light your stove. You should have charcoal or wood logs in there although charcoal has been more effective.
- Place dough on stove. *If you place it in the stove it'll go to feed the fire and you'll lose all your work!
- When a fresh smell of baked bread rises from your stove your bread is done. Take bread off and enjoy!
Cakes
When I left the game Cakes & Candies were being talked about as planned and 'on the drawing board' I have no idea if they ever progressed beyond that.