Sand sprite: Difference between revisions
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==In Depth== |
==In Depth== |
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Need 65 |
Need 65 defensive average to start hunting.<br /> |
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Need 55-65 ranks in melee weapon.<br /> |
Need 55-65 ranks in melee weapon.<br /> |
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Evasion hard caps at 90.<br /> |
Evasion hard caps at 90.<br /> |
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Weapons hard cap at 87.<br /> |
Weapons hard cap at 87.<br /> |
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TM hard caps at |
TM hard caps at 87.<br /> |
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Hiding/stalking hard cap at 112.<br /> |
Hiding/stalking hard cap at 112.<br /> |
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Escape hard caps at ?<br /> |
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===Special Attacks=== |
===Special Attacks=== |
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Casts [[casts spell::Tingle]].<br /> |
Casts [[casts spell::Tingle]].<br /> |
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''The sand sprite grabs a handful of sand and gestures at it, charging it with electrical energy!''<br /> |
''The sand sprite grabs a handful of sand and gestures at it, charging it with electrical energy!''<br /> |
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''Giggling childishly the sand sprite throws the sparkling sand towards you!'' |
''Giggling childishly the sand sprite throws the sparkling sand towards you!''<br /> |
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Note: This is easily avoided if they are in your fighting range.<br /> |
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===Equipment/Loot=== |
===Equipment/Loot=== |
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a {{cloot|i|kelp dress}}<br /> |
a {{cloot|i|kelp dress}}<br /> |
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a {{cloot|w|coral knife}} |
a {{cloot|w|coral knife}} |
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*Boxes require a minimum of roughly 40 ranks of Locksmithing, with 65 being about "on level." Expect an average of 1,500 lirum per box, but rare jackpot boxes are possible.<br /> |
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*Boxes require 40 ranks of Lockpicking & Disarm |
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Example:<br /> |
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In the driftwood strongbox you see a large clear diamond, a huge yellow diamond, some copper coins, some bronze coins, a silver coin, some gold coins, some platinum coins, a huge russet sapphire, a huge lilac opal, a huge smoky clear star-stone, a huge moss-green emerald, and a huge yellow-green alexandrite. Total net worth was 5 plat in coin and 35 plat in gems.<br /> |
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''-- Paladin with 24 agility and 48/42 in Disarm/lockpick can successfully open about 20% of boxes.'' <br /> |
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''-- Necro with 21 agility and 42/37 was able to barely open boxes with generous use of the careful option. At 56/53 boxes appraise slightly difficult but open easily with an unmodified disarm''<br /> |
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''-- Barb with 16 agil and 39/37 was also able to barely open all of the boxes. Quickly taught disarm/lockp too, went to 48/45 in a matter of about 5 full backpacks over a couple of days.''<br /> |
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''-- Thief with 19 agility and Khri Focus, 40/40 disarm/lockpick (and 68 perception) is still not a surefire thing. Very few failures on the disarm attempts, though, but it takes a few tries.<br /> |
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''-- Moon Mage with 20 agility, 100 perception, 69/70 lock/disarm has a 100% chance of disarming and picking<br /> |
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''-- Barbarian with 19 agility, 101 perception, 58/55 lock/disarm can open 100% of the boxes<br /> |
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''-- Ranger with 18 Agility, 57/49 Disarm/Lockpicking, 126 Perception & a negative Ranger bonus: no trouble popping them.<br /> |
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{{Cat|Sprites,Fae}} |
{{Cat|Sprites,Fae}} |
Revision as of 02:51, 20 September 2013
Missing or Incomplete Creature Information Needed |
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Description
The sand sprite is a lithe, agile creature with pinkish skin and long, fine golden hair. Her wild, sea-green eyes flash mischievously as she tries to wreak havok on all that cross her path.
In Depth
Need 65 defensive average to start hunting.
Need 55-65 ranks in melee weapon.
Shield hard caps at <=116.
Armor hard caps at 90.
Parry hard caps at >101.
Defending hard caps at 90.
Evasion hard caps at 90.
Weapons hard cap at 87.
TM hard caps at 87.
Hiding/stalking hard cap at 112.
Special Attacks
Casts Tingle.
The sand sprite grabs a handful of sand and gestures at it, charging it with electrical energy!
Giggling childishly the sand sprite throws the sparkling sand towards you!
Note: This is easily avoided if they are in your fighting range.
Equipment/Loot
- Boxes require a minimum of roughly 40 ranks of Locksmithing, with 65 being about "on level." Expect an average of 1,500 lirum per box, but rare jackpot boxes are possible.
Example:
In the driftwood strongbox you see a large clear diamond, a huge yellow diamond, some copper coins, some bronze coins, a silver coin, some gold coins, some platinum coins, a huge russet sapphire, a huge lilac opal, a huge smoky clear star-stone, a huge moss-green emerald, and a huge yellow-green alexandrite. Total net worth was 5 plat in coin and 35 plat in gems.
- Incomplete articles
- Creatures with coins
- Creatures with gems
- Creatures with boxes
- Spellcasting creatures
- Melee range-attacking creatures
- Non-stealthy creatures
- Creatures without special attacks
- Ratha creatures
- Bestiary
- Qi'Reshalia creatures
- Corporeal creatures
- Non-evil corporeal creatures
- Non-evil creatures
- Sprites
- Fae