Safe room: Difference between revisions

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==Exceptions==
==Exceptions==
*Players can be dragged out of a safe room, unless their avoids are set to disallow dragging.
*Players can be dragged out of a safe room, unless their avoids are set to disallow dragging.
*Moon Mages with knowledge of the Seers Sense spell can cast it on a target in a safe room. They can then cast Riftal Summons to remove the player from the safe room. Note, however, that some safe rooms are [[no-teleport]] flagged, meaning that this will not work.
*Moon Mages with knowledge of the [[Seers Sense]] spell can cast it on a target in a safe room. They can then cast [[Riftal Summons]] to remove the player from the safe room. Note, however, that some safe rooms are [[no-teleport]] flagged, meaning that this will not work.


==List of safe rooms==
==List of safe rooms==

Revision as of 10:16, 26 February 2009

A safe room is a room in which offensive actions cannot be taken against other players.

What doesn't work

  • Offensive attacks
  • Offensive magic

Messaging

  • "There is no need for violence here"

Exceptions

  • Players can be dragged out of a safe room, unless their avoids are set to disallow dragging.
  • Moon Mages with knowledge of the Seers Sense spell can cast it on a target in a safe room. They can then cast Riftal Summons to remove the player from the safe room. Note, however, that some safe rooms are no-teleport flagged, meaning that this will not work.

List of safe rooms

Zoluren

  • Crossing Empaths Guild
  • Bank Lobby
  • Outside the doors of the Crossing War Mage Guild. (no-teleport)

Therengia

Illithi

Islands