Shatter (2.0): Difference between revisions
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==Restrictions== |
==Restrictions== |
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Paladins must have a minimum [[Soul System|soul state]] to cast this spell. |
Paladins must have a minimum [[Soul System|soul state]] to cast this spell. |
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{{RefAl|a=-}} |
Revision as of 20:33, 17 August 2011
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Abbreviation: | - | |
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Prerequisites: | Divine Armor | |
Signature: | No | |
Spell Slots: | Unknown | |
Mana Type: | Unknown | |
Spell Type: | Unknown / Unknown | |
Difficulty: | Unknown | |
Prep (min/max): | 5 / 60 | |
Skill Range (min/max): | Unknown / Unknown | |
Valid Spell Target: | One creature. Cannot be used on PCs. | |
Duration (min/max): | Unknown minutes / | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | The Shatter spell combines elements of the ancient Smite Shield and Smite Weapon spells. It will damage or destroy an evil person's or creature's armor and weapons, though it is not quite so effective against those with no such implements. | |
Effect: | Unknown | |
Example Messaging: | Unarmored: With a brutal tearing sound, lacerations suddenly rip across its flesh!
Armored: The <weapon/armor> makes a sharp cracking noise! | |
Devices/Tattoos: | No devices or tattoos documented. |
Restrictions
Paladins must have a minimum soul state to cast this spell.