Fatigue: Difference between revisions
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[[Fatigue]] affects how often your character can perform a strenuous action. |
[[Fatigue]] affects how often your character can perform a strenuous action. Many actions can cause fatigue including, but not limited to, casting [[spells]], attacking with a weapon, [[Swimming skill|swimming]], [[climbing]], transferring wounds (Empaths), and running [[RTS|Ranger trails]]. |
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==Formulas== |
==Formulas== |
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A |
A character's fatigue pool is determined by [[Stamina]] and [[Discipline]], as follows: |
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[[Image:Fatigue formula.png]] |
[[Image:Fatigue formula.png]] |
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Fatigue recovery (per pulse) is |
Fatigue recovery (per pulse) is determined solely by a character's [[Stamina]]. |
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[[Image:Fatigue recovery formula.png]] |
[[Image:Fatigue recovery formula.png]] |
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==Fatigue Levels== |
==Fatigue Levels== |
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{| |
{|class="wikitable" |
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! Percentage |
! Percentage |
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! {{com|HEALTH}} Message |
! {{com|HEALTH}} Message |
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|>100% |
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|energetic |
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|strangely full of extra energy |
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|100% |
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|none |
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|none |
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|99%-90% |
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|none |
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|slightly fatigued |
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|89%-80% |
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|winded |
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|somewhat tired |
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|79%-70% |
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|tired |
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|tired |
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|69%-60% |
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|tired |
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|fatigued |
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|59%-50% |
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|fatigued |
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|very tired |
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|49%-40% |
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|fatigued |
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|very fatigued |
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|39%-30% |
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|worn-out |
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|extremely tired |
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|29%-20% |
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|beat |
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|extremely fatigued |
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|19%-10% |
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|exhausted |
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|on the verge of complete exhaustion |
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|9%-1% |
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|exhausted |
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|completely exhausted |
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|<1% |
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|exhausted |
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|exhausted beyond reason |
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{{RefAl}} |
{{RefAl}} |
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{{cat|Statistics,Definitions}}[[page type is::definition| |
{{cat|Statistics,Definitions}}[[page type is::definition|:definition]] |
Revision as of 14:57, 7 January 2013
Fatigue affects how often your character can perform a strenuous action. Many actions can cause fatigue including, but not limited to, casting spells, attacking with a weapon, swimming, climbing, transferring wounds (Empaths), and running Ranger trails.
Formulas
A character's fatigue pool is determined by Stamina and Discipline, as follows:
Fatigue recovery (per pulse) is determined solely by a character's Stamina.
Fatigue Levels
Percentage | Combat Message | HEALTH Message |
---|---|---|
>100% | energetic | strangely full of extra energy |
100% | none | none |
99%-90% | none | slightly fatigued |
89%-80% | winded | somewhat tired |
79%-70% | tired | tired |
69%-60% | tired | fatigued |
59%-50% | fatigued | very tired |
49%-40% | fatigued | very fatigued |
39%-30% | worn-out | extremely tired |
29%-20% | beat | extremely fatigued |
19%-10% | exhausted | on the verge of complete exhaustion |
9%-1% | exhausted | completely exhausted |
<1% | exhausted | exhausted beyond reason |
Related Forum Posts
Click here to search for related posts.:definition