Hack command: Difference between revisions

From Elanthipedia
Jump to navigation Jump to search
mNo edit summary
No edit summary
Line 12: Line 12:


==Duration of Trails==
==Duration of Trails==
Trails in viable directions will remain unchanged as long as there is a PC in the room, and begin to fade slowly afterwards.
Trails in viable directions will eventually fade, but will do so more slowly as long as there is a PC in the room.<br />
Trails in non-viable directions will never make it past impassible and will fade regardless of the occupancy of a room.
Trails in non-viable directions will never make it past impassible and will fade regardless of the occupancy of a room.



Revision as of 22:01, 13 October 2008

The Hack command is used, in conjunction with a suitable ME or LE weapon, to clear the brush in certain areas, that have listed directions of "Blazed trails:"

Use

Each attempt to hack, successful or otherwise, will incur a RT time of between 10 and 20 seconds.

There is a check to see whether or not the correct direction is chosen, and if failed, will make progress in another direction.

Over multiple uses, a direction will go from "(impassable)" to "(barely passable)" and finally to "(passible)." However, a passable path in one direction may be a barely passible path from the other side.

Impassible Direction

If the direction is not possible to travel, the underbrush "proves stubbornly resistant and you make no progress." There is a bug in that if a direction that cannot be traveled is chosen due to failure to find the correct direction, it will waste the effort and give you a message as if you are making progress.

Duration of Trails

Trails in viable directions will eventually fade, but will do so more slowly as long as there is a PC in the room.
Trails in non-viable directions will never make it past impassible and will fade regardless of the occupancy of a room.

Syntax

HACK <cardinal direction>