Worm's Mist (2.0): Difference between revisions

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{{spell
{{spell
|name=Worm's Mist
|name=Worm's Mist
|abbrev=WM
|abbrev=WORMM
|prereqs= [[Philosopher's Preservation]]
|prereqs= <!--manually add links to other spells, if needed-->
|minprep=
|minprep=
|castcap= <!--if unlimited, put "-" -->
|castcap= <!--if unlimited, put "-" -->
|validtarget= Self
|validtarget= Self
|desc=Worm's Mist is a powerful yet potentially crippling defense. The spell mutates the Necromancer's sweat glands and pores, allowing his body to produce a clinging, supernatural miasma. Any spell that passes through the miasma risks coming apart at the seams, including the Necromancer's own.
|desc=The spell self-consciously named Worm's Mist reveals to all gods-fearing men the monstrous nature of the Necromancers' so-called Transcendental path. It enflames the skin and causes the pores to expel a miasma with the stench of rotten meat. Wriggling forms, like crimson maggots, can be seen feeding upon the cloud or even burrowing into the Necromancer's flesh.

The spell is traditionally deployed near the skin, granting the caster protection against other magicians without any chinks or flaws. While the Necromancer's own spells are likewise hindered, that is what Risen are for. Alternately, he may weave Worm's Mist into a shell approximately ten feet in diameter. This allows the Necromancer to freely cast upon himself and anyone within a melee, but grants the same courtesy to his enemies.<br />
<br />
The spell self-consciously named Worm's Mist reveals to all gods-fearing men the monstrous nature of the Necromancers' so-called Transcendental path. It enflames the skin and causes the pores to expel a miasma with the stench of rotten meat. Wriggling forms, like crimson maggots, can be seen feeding upon the cloud or even burrowing into the Necromancer's flesh.


Though clearly demonic in origin and temperament, the spell is a powerful ward against magic. Patterns that cross through the mist rot and die before their time, leaving the Necromancer unscathed. It is a minor blessing that the Necromancers' patrons are so ill-tempered, or the Necromancers themselves so clumsy with their gifts, that it affects their magic in equal measure. Yet still, the Necromancer's greatest threat is often not the magic at his fingertips but the monsters at his beck and call.
Though clearly demonic in origin and temperament, the spell is a powerful ward against magic. Patterns that cross through the mist rot and die before their time, leaving the Necromancer unscathed. It is a minor blessing that the Necromancers' patrons are so ill-tempered, or the Necromancers themselves so clumsy with their gifts, that it affects their magic in equal measure. Yet still, the Necromancer's greatest threat is often not the magic at his fingertips but the monsters at his beck and call.
Line 16: Line 20:
|spellbook=Transcendental Necromancy
|spellbook=Transcendental Necromancy
|spelltype=Defensive
|spelltype=Defensive
|target= yes/no
|target= no
|held= yes/no
|held= no
|scroll= yes/no
|scroll= no
|planned= yes
|planned= yes
|tier=first/second/third/fourth/fifth
|tier=third
}}
}}
==Notes==
==Notes==
*Magic barrier spell.
''Old description:'' Worm's Mist works by proxy -- It creates a sphere of black mist around the caster, which in turn attracts purplish worms from some vile dimension. Though these worms feed on the mist, they are harmless to flesh and bone. The worms 'react' poorly with incoming or outgoing spells from the Fire Manipulation and Psychic Projection books, dying in small gouts of purple flame but blocking such spells completely. Renewed casts of Worm's Mist attract larger numbers of worms into the cloud.
*''Old planned description:'' Worm's Mist works by proxy -- It creates a sphere of black mist around the caster, which in turn attracts purplish worms from some vile dimension. Though these worms feed on the mist, they are harmless to flesh and bone. The worms 'react' poorly with incoming or outgoing spells from the Fire Manipulation and Psychic Projection books, dying in small gouts of purple flame but blocking such spells completely. Renewed casts of Worm's Mist attract larger numbers of worms into the cloud.

Revision as of 11:26, 26 November 2009


Necromancer thumb.jpgNecromancer Guild


Worm's Mist
Abbreviation: WORMM
Prerequisites: Philosopher's Preservation
Signature: No
Spell Slots: Unknown
Mana Type: Unknown
Spell Type: Unknown / Unknown
Difficulty: Unknown
Prep (min/max): Unknown / Unknown
Skill Range (min/max): Unknown / Unknown
Valid Spell Target: Self
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: Worm's Mist is a powerful yet potentially crippling defense. The spell mutates the Necromancer's sweat glands and pores, allowing his body to produce a clinging, supernatural miasma. Any spell that passes through the miasma risks coming apart at the seams, including the Necromancer's own.

The spell is traditionally deployed near the skin, granting the caster protection against other magicians without any chinks or flaws. While the Necromancer's own spells are likewise hindered, that is what Risen are for. Alternately, he may weave Worm's Mist into a shell approximately ten feet in diameter. This allows the Necromancer to freely cast upon himself and anyone within a melee, but grants the same courtesy to his enemies.

The spell self-consciously named Worm's Mist reveals to all gods-fearing men the monstrous nature of the Necromancers' so-called Transcendental path. It enflames the skin and causes the pores to expel a miasma with the stench of rotten meat. Wriggling forms, like crimson maggots, can be seen feeding upon the cloud or even burrowing into the Necromancer's flesh.

Though clearly demonic in origin and temperament, the spell is a powerful ward against magic. Patterns that cross through the mist rot and die before their time, leaving the Necromancer unscathed. It is a minor blessing that the Necromancers' patrons are so ill-tempered, or the Necromancers themselves so clumsy with their gifts, that it affects their magic in equal measure. Yet still, the Necromancer's greatest threat is often not the magic at his fingertips but the monsters at his beck and call.

Some Necromancers are known to shape the unholy miasma in a sphere around them, rather than let it settle on their flesh. Rejoice upon seeing such a grandiose display, for while the Necromancer has freed himself of some of the burden upon his own magic, so may you swiftly wade through the mist and bring justice to them from close at hand.

Effect: Unknown
Example Messaging: Interacting with Spell: Tiny red and purple shafts appear within the black mist surrounding <Caster> and writhe in frenzy.

Your spell is weakened as it passes through the unholy miasma.

Devices/Tattoos: No devices or tattoos documented.

Notes

  • Magic barrier spell.
  • Old planned description: Worm's Mist works by proxy -- It creates a sphere of black mist around the caster, which in turn attracts purplish worms from some vile dimension. Though these worms feed on the mist, they are harmless to flesh and bone. The worms 'react' poorly with incoming or outgoing spells from the Fire Manipulation and Psychic Projection books, dying in small gouts of purple flame but blocking such spells completely. Renewed casts of Worm's Mist attract larger numbers of worms into the cloud.