Template:VERBSPerformanceHarness: Difference between revisions

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(Created page with " <noinclude> This is the "VERBSPerformanceHarness" template to list all the actions for harnesses that are part of the "Performance Gear Set", a specific variant of the "Adventure Clothing Set" with varying function based on Performance skill. Harnesses using this template have the following study:<br> '''This item is a part of an "Adventure Clothing Set" themed around the Performance skill. Wear more items of the set and grow your performance skill to change some...")
 
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It should be called in the following format:
It should be called in the following format:
<pre>
<pre>
{{VERBSPerformanceHarness|weapon|harness}}
{{VERBSPerformanceHarness|adjective|noun}}
</pre>
</pre>
Edit the page to see the template text.
Edit the page to see the template text.

Revision as of 16:56, 10 November 2026


This is the "VERBSPerformanceHarness" template to list all the actions for harnesses that are part of the "Performance Gear Set", a specific variant of the "Adventure Clothing Set" with varying function based on Performance skill.

Harnesses using this template have the following study:
This item is a part of an "Adventure Clothing Set" themed around the Performance skill. Wear more items of the set and grow your performance skill to change some of the behavior!
You can RUB, TURN, POKE, RAISE, PUSH, PULL, WEAR, and REMOVE it.

It should be called in the following format:

{{VERBSPerformanceHarness|adjective|noun}}

Edit the page to see the template text.


Verb Actions
WEAR First Person: Taking care with the straps and buckles, you secure a template:verbsperformanceharness to your torso.
No messaging for second person.
Third Person: Taking care with the straps and buckles, <Player> secures a template:verbsperformanceharness to <his/her> torso.
WEAR (With Performance Shirt) First Person: Taking care with the straps and buckles, you secure the weapon harness into place over your <shirt>.
No messaging for second person.
Third Person: Taking care with the straps and buckles, <Player> secures a template:verbsperformanceharness into place over <his/her> <shirt>.
RUB First Person: Shifting into the role of a mime, you exaggerate your expressions and motions. As if being tugged on by an imaginary rope, your weapon harness seems to pull away from your body, and you jerk forward with your midsection leading the way and head snapping back!
No messaging for second person.
Third Person: <Player>'s demeanor suddenly shifts to that of a mime with exaggerated expressions and motions. As if being tugged on by an imaginary rope, <his/her> weapon harness seems to pull away from <his/her> body, and <he/she> jerks forward with <his/her> midsection leading the way and <his/her> head snapping back!
RUB (With Performance Shirt) First Person: Shifting into the role of a mime, you exaggerate your expressions and motions. As if being tugged on by an imaginary rope, your weapon harness seems to pull away from a <shirt> beneath it, and you jerk forward with your midsection leading the way and head snapping back!
No messaging for second person.
Third Person: <Player>'s demeanor suddenly shifts to that of a mime with exaggerated expressions and motions. As if being tugged on by an imaginary rope, <his/her> weapon harness seems to pull away from a <shirt> beneath it, and <he/she> jerks forward with <his/her> midsection leading the way and <his/her> head snapping back!
TURN (Empty harness) First Person: You reach for a template:verbsperformanceharness but fail to find anything of use. You utter a loud sigh and slump in defeat.
No messaging for second person.
Third Person: <Player> reaches for a template:verbsperformanceharness but fails to find anything of use. <He/She> utters a loud sigh and slumps in defeat.
TURN (With weapon in harness) First Person: Placing a hand on a <weapon>, you <warily/adroitly> draw it forth from a template:verbsperformanceharness and sweep it out in a wide arc before you, threatening any who would dare draw too near. Your point made, you return the <weapon noun> to the weapon harness.
No messaging for second person.
Third Person: Placing a hand on a <weapon>, <Player> <warily/adroitly> draws it forth from a template:verbsperformanceharness and sweeps it out in a wide arc before <him/her>, threatening any who would dare draw too near. <His/Her> point made, <Player> returns the <weapon noun> to <his/her> weapon harness.
POKE First Person: You poke at your weapon harness, drawing attention to it. With practiced ease, you twist and contort until it finally slips free and drops to your feet. Before anyone can notice the mostly concealed clasp on one of the straps, you retrieve and re-wear the harness.
No messaging for second person.
Third Person: <Player> pokes at <his/her> weapon harness, drawing attention to it. One moment <Player> is twisting and contorting, and in the next, <Player> is suddenly standing next to the weapon harness that now lies at <his/her> feet! <He/She> quickly retrieves and re-wears it.
POKE (With Performance Jacket) First Person: You poke at the weapon harness that's mostly concealed beneath your <jacket>, drawing attention to it. With practiced ease, you twist and contort until it finally slips free and drops to your feet. Before anyone can notice the mostly concealed clasp on one of the straps, you retrieve and re-wear the harness.
No messaging for second person.
Third Person: <Player> pokes at <his/her> weapon harness that's mostly concealed beneath <his/her> <jacket>, drawing attention to it. One moment <Player> is twisting and contorting, and in the next, <Player> is suddenly standing next to the weapon harness that now lies at <his/her> feet! <He/She> quickly retrieves and re-wears it.
RAISE First Person: With a gasp, you clutch a template:verbsperformanceharness near your heart, crushing it into your chest as you <tensely/dramatically> feign agony.
No messaging for second person.
Third Person: With a gasp, <Player> clutches a template:verbsperformanceharness near <his/her> heart, crushing it into <his/her> chest as <he/she> <tensely/dramatically> appears to be in agony!
RAISE (With Performance Shirt) First Person: With a gasp, you clutch a template:verbsperformanceharness near your heart, crushing it and the <shirt> into your chest as you <tensely/dramatically> feign agony.
No messaging for second person.
Third Person: With a gasp, <Player> clutches a template:verbsperformanceharness near <his/her> heart, crushing it and <his/her> <shirt> into <his/her> chest as <he/she> <tensely/dramatically> appears to be in agony!
PUSH First Person: As if it was a pair of overly stretchy suspenders, you <dully/performatively> hook your thumbs beneath the straps of your weapon harness while <anxiously/eagerly> assessing your audience.
No messaging for second person.
Third Person: As if it was a pair of overly stretchy suspenders, <Player> <dully/performatively> hooks <his/her> thumbs beneath the straps of <his/her> weapon harness while <anxiously/eagerly> assessing <his/her> audience.
PULL First Person: You feel your weapon harness rubbing uncomfortably against you and take a moment to adjust it.
No messaging for second person.
Third Person: <Player> looks uncomfortable as <he/she> adjusts a template:verbsperformanceharness.
PULL (With Performance Jacket) First Person: You feel your weapon harness rubbing uncomfortably against a <jacket> and take a moment to adjust both.
No messaging for second person.
Third Person: <Player> looks uncomfortable as <he/she> adjusts a template:verbsperformanceharness to not rub against a <jacket>.
REMOVE First Person: One by one, you unfasten the straps securing the weapon harness and pull it from your torso.
No messaging for second person.
Third Person: One by one, <Player> unfastens the straps securing a template:verbsperformanceharness and pulls it from <his/her> torso.