Magebound grimoire: Difference between revisions
(Created page with "A magebound codex is a special book which serves as a container that can hold writing papers. It also features a magical lock, and solving the puzzle to open the lock can teach the Attunement skill on a cooldown. <b>TODO:</b> Auction tier codex has a 30 minute cooldown, what about end loot ones? ==Lock== ===Activating the Lock=== To activate the lock you need to {{com|touch}} the codex: <pre> You run your palm over <codex> you are holding, the lock-symbols scribed a...") |
m (CRYPTODYNAMIC moved page Magebound codex to Magebound book without leaving a redirect) |
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Revision as of 00:53, 24 May 2026
A magebound codex is a special book which serves as a container that can hold writing papers. It also features a magical lock, and solving the puzzle to open the lock can teach the Attunement skill on a cooldown.
TODO: Auction tier codex has a 30 minute cooldown, what about end loot ones?
Lock
Activating the Lock
To activate the lock you need to TOUCH the codex:
You run your palm over <codex> you are holding, the lock-symbols scribed across it activate with a shimmer. You sense the binding is now attuned to you and will not work for another until it is opened or the magic fades on its own. Roundtime: 4 sec.
Once it is activated, the following is added when you LOOK at it. The orders of the symbols will be different each time.
You notice that the top left, top right, lower left, lower right, and the spine all are each scribed with a shadowy black reference mark and a faintly glowing lock-symbol. Shadowy black reference marks read: silver ~ bulwark ~ demon ~ gold ~ void Faintly glowing lock-symbols read: gold ~ void ~ silver ~ demon ~ bulwark The top left lock-symbol is slightly brighter than the others. Roundtime: 2 sec.
Unlocking
Your goal now is to get the lock-symbols to match the reference marks.
You can NUDGE the codex to change which symbol you are interacting with:
You nudge the dim marking on the top right of your magebound codex so that it brightens enough to see the gold symbol clearly depicted. Roundtime: 2 sec.
In order they are: top left, top right, bottom left, bottom right, and the spine.
If you TRACE or SCRIBE it will change the symbol on the currently selected section:
You trace the luminous marking on the top left of your magebound codex, causing it to flicker and morph into the silver symbol. Roundtime: 2 sec.
You scribe the edges of the luminous marking on the bottom right of your magebound codex, causing it to fade and reappear as the void symbol. Roundtime: 2 sec.
TODO: What is the difference between these two?
If you POKE the codex, it seems to randomly reset the lock symbols:
You poke at your magebound codex, jabbing your finger into the cover and making its lock-symbols go shiver, then reappear as something else entirely. Roundtime: 2 sec.
Once all the symbols are aligned properly, you can OPEN the codex. This will unlock it, tank your mana, and mindlock you in the Attunement skill.
All of the five lock-symbols on your magebound codex flare brighter for just a moment before going dark, and the codex springs open. At same time, you feel wild ripping sensation as you pay a magical price for your success. Roundtime: 2 sec.
Failure
If you do not have the correct pattern when attempting to OPEN, the spell pattern will disable and you will need to start over:
To your dismay, you realize you have not aligned a sufficient number of lock-symbols to facilitate the sacrifice needed to spring the magical binding securing <codex>.
If the codex is recharging when you try to TOUCH it:
You run your palm over <codex> you are holding, the lock-symbols scribed across it remaining dark and unresponsive, needing more time to reform.
Item Storage
A magebound codex will only allow certain items to put into it. They must be writing paper, such as the types sold at mail shops.
Fluff Verbs
| Verb | Actions |
|---|---|
| OPEN | First Person: With the spell pattern on the magebound codex safely deactivated, you lift the lid of the secret compartment. |
| No messaging for second person. | |
| Third Person: <Player> carefully lifts the front cover of <codex> <he/she> is holding. | |
| CLOSE | First Person: You gently close <codex>, taking care to perfectly align the hidden catches in the lid. |
| No messaging for second person. | |
| Third Person: <Player> gently closes <codex>, taking care to perfectly align the front cover. | |
| WAVE | First Person: Clutching <codex>, you punctuate the air with restless gestures while muttering to yourself in concentration. |
| No messaging for second person. | |
| Third Person: Clutching <codex>, <Player> punctuates the air with restless gestures while muttering quietly to <himself/herself>. | |
| CLEAN | First Person: You cautiously brush away a speck of dirt from your magebound codex, barely suppressing a flinch as though expecting retaliation for the slight contact. |
| No messaging for second person. | |
| Third Person: <Player> cautiously brushes away a speck of dirt from <his/her> magebound codex, barely suppressing a flinch as though expecting retaliation for the slight contact. | |
| HUG | First Person: You wrap an arm around your magebound codex, and hug it safely to your chest. |
| No messaging for second person. | |
| Third Person: <Player> wraps an arm around <his/her> magebound codex, and hugs it safely to <his/her> chest. |