Grizzly Claws: Difference between revisions
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|prereqs=Circle 20, [[Instinct]] |
|prereqs=Circle 20, [[Instinct]] |
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|slot=2 |
|slot=2 |
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|illegal= |
|illegal=illegal |
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|corrupt= |
|corrupt=none |
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|desc=The Grizzly Claws spell will magically enhance your arms with the ferocity of a mighty bear! When you cast this, the energy of the claws can not be held back and will strike out immediately, knocking down and back your foes. |
|desc=The Grizzly Claws spell will magically enhance your arms with the ferocity of a mighty bear! When you cast this, the energy of the claws can not be held back and will strike out immediately, knocking down and back your foes. |
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|buffs=No buffs |
|buffs=No buffs |
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Latest revision as of 18:58, 6 August 2024
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| Abbreviation: | GRIZ | |
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| Prerequisites: | Circle 20, Instinct | |
| Signature: | No | |
| Spell Slots: | 2 | |
| Mana Type: | Life Magic | |
| Spell Type: | battle / debilitation, area of effect | |
| Difficulty: | intermediate | |
| Prep (min/max): | 10 / 66 | |
| Skill Range (min/max): | 80 / 800 | |
| Valid Spell Target: | Area | |
| Duration (min/max): | Instant | |
| Justice: | illegal | |
| Corruption: | none | |
| Description: | The Grizzly Claws spell will magically enhance your arms with the ferocity of a mighty bear! When you cast this, the energy of the claws can not be held back and will strike out immediately, knocking down and back your foes. | |
| Effect: | knock-back/knock-down | |
| Example Messaging: | You roar and draw your arms back. A dark, transparent blue glow ripples down your arms, crackling with the muted growl of a bear as it shapes itself into two large claws. You lash out with both arms, sending a concussive wave of blue force outwards all around you! | |
| Contest Type: | spirit / fortitude | |
| Devices/Tattoos: | Preserved hiro bear paw with orichalcum-tipped claws | |
Notes
- Wilderness restriction has been reduced as of Magic 3.2
- Causes charges of disturbing the peace when cast in justice areas.
- Uses similar mechanics as Shockwave [1]