Supplicants of the Tide/Movement: Difference between revisions
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''You ([[Move command|move type]]) (direction), followed by the gentle whoosh of an ocean and (glimmers of golden sunlight / glimmers of cold white starlight / glimmers of sapphire moonlight / writhing tendrils of moonshadow / glimmers of ruby moonlight).''<br /> |
''You ([[Move command|move type]]) (direction), followed by the gentle whoosh of an ocean and (glimmers of golden sunlight / glimmers of cold white starlight / glimmers of sapphire moonlight / writhing tendrils of moonshadow / glimmers of ruby moonlight).''<br /> |
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''Player ([[Move command|move type]])s (direction), followed by the gentle whoosh of an ocean and (glimmers of golden sunlight / glimmers of cold white starlight / glimmers of sapphire moonlight / writhing tendrils of moonshadow / glimmers of ruby moonlight).''<br /> |
''Player ([[Move command|move type]])s (direction), followed by the gentle whoosh of an ocean and (glimmers of golden sunlight / glimmers of cold white starlight / glimmers of sapphire moonlight / writhing tendrils of moonshadow / glimmers of ruby moonlight).''<br /> |
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''Player just arrived. You hear a distant ocean whoosh as <he/she> walks by.'' |
''Player just arrived. You hear a distant ocean whoosh as <he/she> walks by.'' <br/ > |
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*The type of light is independently determined for each move action, and is randomly selected from currently available light sources. E.g. Daytime with Katamba up will result in a random mix of sunlight and moonshadow messaging. |
Revision as of 02:04, 18 November 2022
You (move type) (direction), followed by the gentle whoosh of an ocean and (glimmers of golden sunlight / glimmers of cold white starlight / glimmers of sapphire moonlight / writhing tendrils of moonshadow / glimmers of ruby moonlight).
Player (move type)s (direction), followed by the gentle whoosh of an ocean and (glimmers of golden sunlight / glimmers of cold white starlight / glimmers of sapphire moonlight / writhing tendrils of moonshadow / glimmers of ruby moonlight).
Player just arrived. You hear a distant ocean whoosh as <he/she> walks by.
- The type of light is independently determined for each move action, and is randomly selected from currently available light sources. E.g. Daytime with Katamba up will result in a random mix of sunlight and moonshadow messaging.