Rock guardian (1): Difference between revisions
m (TRAIGA moved page Rock guardian to Rock guardian (1): Per Tuesday Tidings 74, there are now standard and premie versions) |
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|City=Stone Clan |
|City=Stone Clan |
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|MapList=*{{rmap|11 | Rocky Chasm (11)}} |
|MapList=*{{rmap|11 | Rocky Chasm (11)}} |
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|simulevel= |
|simulevel=42 |
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|levelvariancedown= |
|levelvariancedown=3 |
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|levelvarianceup= |
|levelvarianceup=3 |
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|naturallevel= |
|naturallevel=42 |
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|weaponlevel= |
|weaponlevel=42 |
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|defenselevel= |
|defenselevel=42 |
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|level= |
|level=42 |
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|flex=No |
|flex=No |
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|MinCap=180 |
|MinCap=180 |
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|MaxCap=260 |
|MaxCap=260 |
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|BodyType=biped |
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|Attack Range=Melee |
|Attack Range=Melee |
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|Has Coins=yes |
|Has Coins=yes |
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|Has Gems=yes |
|Has Gems=yes |
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|Has Boxes=no |
|Has Boxes=no |
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|Uses Weapons=no |
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|Evil=no |
|Evil=no |
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|Construct=yes |
|Construct=yes |
Revision as of 23:44, 21 July 2021
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Description
Huge! Approximately twenty feet high, the rock guardian looks like a construct of some kind. The entire thing is made of stone (very much like granite). Even so, the thing does not move awkwardly. Instead, its slow movements seem deliberate, almost graceful. Its face does not appear as fierce as its size might suggest. Instead, it looks almost sad. However, the size of its fists and the shuddering of the ground beneath its massive feet shakes out any cockiness you might have developed. You harbor no illusions. This thing is deadly.
In Depth
Special Defenses
- Immune to cold and
fire.(I was able to use fireball on them to kill just fine, haven't tested cold.) - High natural armor.
Special Attacks
None. Be careful with equipment with these creatures. If your shield or weapon has low construction the attacks blocked and parried will damage them.
There are also occasional earthquakes in the area which can cause you to fall prone:
The ground shakes for a moment.
You fall down!
Equipment/Loot
Drops gems and coins worth 3-6 silver.
Stealth Training
Was able to begin training stealth around 190 ranks. Able to hide about 50% of the time at pole range with 191 in stealth and 37 in discipline.
At 342 my stealth remained clear. It trained until approx 340.
Combat 3.0
TM and weapons slow down at 250 ranks.
Capping debilitation at 250 ranks.
Defensive soft cap at 260 ranks.
Tactics essentially cap at 300 ranks, only one out of three for some reason teach.
Still locking stealth at 273 ranks.
Evasion still moving slowly at 276 ranks.
- Incomplete articles
- Creatures with level variance
- Creatures with coins
- Creatures with gems
- Creatures without boxes
- Creatures without weapons
- Construct creatures
- Non-spellcasting creatures
- Melee range-attacking creatures
- Non-stealthy creatures
- Creatures without special attacks
- Creatures with special defenses
- Stone Clan creatures
- Bestiary
- Zoluren creatures
- Corporeal creatures
- Non-evil corporeal creatures
- Non-evil creatures