Telekinetic Shield: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
(live) |
||
Line 7: | Line 7: | ||
|validtarget=Self, PC |
|validtarget=Self, PC |
||
|guild=Moon Mage |
|guild=Moon Mage |
||
|0wardslot=No |
|||
|magic=Lunar Magic |
|magic=Lunar Magic |
||
|spellbook=Psychic Projection |
|spellbook=Psychic Projection |
||
Line 18: | Line 19: | ||
|dtype=No damage |
|dtype=No damage |
||
|htype=No heal |
|htype=No heal |
||
|poststring=No |
|||
|effect=Percentage-based damage resistance; reduce target time of Telekinetic Storm |
|effect=Percentage-based damage resistance; reduce target time of Telekinetic Storm |
||
|sig=No |
|sig=No |
||
|diff=advanced |
|diff=advanced |
||
|status=planned |
|||
|source=standard |
|source=standard |
||
|type=warding |
|type=warding |
Revision as of 21:16, 15 November 2021
|
Abbreviation: | TKSH | |
---|---|---|
Prerequisites: | Telekinetic Storm | |
Signature: | No | |
Spell Slots: | 2 | |
Mana Type: | Lunar Magic | |
Spell Type: | standard / warding | |
Difficulty: | advanced | |
Prep (min/max): | 30 / 100 | |
Skill Range (min/max): | 250 / 1000 | |
Valid Spell Target: | Self, PC | |
Duration (min/max): | Unknown minutes / | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | Telekinetic magic often deals with relatively weak amounts of force projected upon small, light-weight objects. Telekinetic Shield exists in extreme counterbalance to this trend. While considerably more difficult to master than the others, Telekinetic Shield musters a relatively enormous amount of energy around the magician, which serves to cushion against injuries sustained in combat.
Further, a strange yet beneficial interaction has been observed with the Telekinetic Storm spell. The presence of so much latent energy around the magician allows them to "wind up" a telekinetic storm considerably quicker. | |
Effect: | Percentage-based damage resistance; reduce target time of Telekinetic Storm | |
Example Messaging: | Unknown | |
Devices/Tattoos: | No devices or tattoos documented. |
Main function of TKSH is a bog-standard percentage-based damage resistance effect, albeit a relatively weak one (the synergy with CoL is handy, though, and TKSH should be contested first). In addition to damage resistance based on Potency, TKSH will reduce the target time of Telekinetic Storm by up to 50% based on TKSH's Integrity.