DragonRealms Updates (2018): Difference between revisions

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==February==
==February==
* Warrior mage spell changes<ref>Post:Warrior_Mage_Spell_Changes_-_02/08/2018_-_10:58</ref> to:
* Warrior mage spell changes<ref>[[Post:Warrior_Mage_Spell_Changes_-_02/08/2018_-_10:58]]</ref> to:
:* [[Anther's Call]]: The spell now gives -Evasion instead of immobilization, and is two slots instead of one.
:* [[Anther's Call]]: The spell now gives -Evasion instead of immobilization, and is two slots instead of one.
:* [[Ice Patch]]: Now Immobilizes, instead of stuns. Still knocks down.
:* [[Ice Patch]]: Now Immobilizes, instead of stuns. Still knocks down.

Revision as of 01:23, 9 February 2018

Changes to the game during the 2018 calendar year.

January

February

  • Warrior mage spell changes[2] to:
  • Anther's Call: The spell now gives -Evasion instead of immobilization, and is two slots instead of one.
  • Ice Patch: Now Immobilizes, instead of stuns. Still knocks down.
  • Sure Footing: Spell is now two slots, to better match similar abilities.
  • Tremor: Players who kneel or sit are no longer immune to the effects. Single Target option is gone.
  • No longer requires a piercing weapon. On a miss, slicing weapons will replace the attack with SLICE, and blunt weapons will replace the attack with SWING. These are also the maneuvers it messages as.
  • Can target all creatures, not just bipeds.
  • Ability is renamed to BLINDSIDE, with corresponding BLINDSIDE verb. BACKSTAB remains a viable alias.
  • The weight requirement (30 stone cap) still remains. There are still weapon-type requirements, but they should now include Light Blunts and Medium Blunts.

March

April

May

June

July

August

September

October

November

December

References