Marshal Order: Difference between revisions
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m (Removed the line "*20-point discipline buff at potency cap." because this is incorrect info. It's +20% discipline, and stat cap is soft at 100, but you can, and should, go past it. The 20% increase is common spell/buff knowledge, or found under spells.) |
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==Notes== |
==Notes== |
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*increases the effects of [[Lead ability|Lead]]. |
*increases the effects of [[Lead ability|Lead]]. |
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*20-point discipline buff at potency cap. |
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{{RefAl}} |
{{RefAl}} |
Revision as of 09:48, 13 January 2018
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Abbreviation: | MO | |
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Prerequisites: | Divine Guidance | |
Signature: | Yes | |
Spell Slots: | 2 | |
Mana Type: | Unknown | |
Spell Type: | standard / augmentation | |
Difficulty: | intermediate | |
Prep (min/max): | 15 / 100 | |
Skill Range (min/max): | 80 / 800 | |
Valid Spell Target: | Self | |
Duration (min/max): | 10 minutes / 40 minutes | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | Marshal Order will provide a temporary boost to one's discipline and will allow those most righteous the ability to lead with greater skill. | |
Effect: | +Discipline (stat), +lead | |
Example Messaging: | You gesture. You sense a righteous awakening, leaving you adjective more in tune with your body, mind and spirit. | |
Devices/Tattoos: | No devices or tattoos documented. |
Notes
- increases the effects of Lead.