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== General Notes ==
Increasing one's skill in any given armor skill decreases the maneuvering hindrance and stealth hindrance of worn armor of that type. There is a hefty penalty to mixing armor types, but Paladins are may mix all four armor types without penalty due to an ability given by the guild upon reaching the 30th circle. No other guild is capable of reducing this penalty.

Light armor is common for stealth based guilds, while chain armor is common for others. Many people mix multiple types (sometimes all four), despite the penalties to evasion and stealth, in search of maximizing TDP gain through the additional armor ranks.

See the [[Armor and shield player guide]] for more in-depth look at each of these concepts and armor in general.

== Body Parts In Need Of Armor ==

Head - Eyes - Neck<br />
Arms - Hands<br />
Chest - Abdomen - Back<br />
Legs<br />

== The Four Armor Classes ==

{| class="wikitable"
|-
! Skill
! Types
! Crafted by
|-
| [[Light Armor]]
| [[Cloth]], [[Leather]], [[Bone Armor|Bone]]
| [[Tailoring]], [[Carving]]
|-
| [[Chain Armor]]
| [[Mail Armor|Mail]], [[Chain Armor|Chain]], [[Ring Armor|Ring]]
| [[Armorsmithing]]
|-
| [[Brigandine]]
| [[Lamellar Armor|Lamellar]], [[Brigandine]], [[Scale Armor|Scale]]
| [[Armorsmithing]]
|-
| [[Plate Armor]]
| [[Heavy Plate Armor|Heavy Plate]], [[Plate Armor|Plate]], [[Light Plate Armor|Light Plate]]
| [[Armorsmithing]]
|-
|}

Revision as of 13:35, 13 June 2016

Sandbox