Forestwalker's Boon: Difference between revisions
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The faint emerald glow surrounding you fades away. |
The faint emerald glow surrounding you fades away. |
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|sig=No |
|sig=No |
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|diff= |
|diff=intermediate |
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|source=standard |
|source=standard |
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|type=warding |
|type=warding |
Revision as of 03:43, 20 July 2016
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Abbreviation: | FWB | |
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Prerequisites: | Instinct, Essence of Yew | |
Signature: | No | |
Spell Slots: | 1 | |
Mana Type: | Unknown | |
Spell Type: | standard / warding | |
Difficulty: | intermediate | |
Prep (min/max): | 15 / 100 | |
Skill Range (min/max): | 80 / 800 | |
Valid Spell Target: | Self | |
Duration (min/max): | 2 minutes / 10 minutes | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | Many a ranger has ventured beyond the bounds of civilization only to find themselves facing wild beasts defending their territory or hunting for food. The Forestwalker's Boon spell masks a ranger's natural scent with a pheromone that attempts to calm all but the most aggressive or cunning wild animals. | |
Effect: | pulsing calm effect on some animals | |
Example Messaging: | A gentle breeze swirls about you briefly before fading away, leaving you cloaked in a faint emerald glow.
The faint emerald glow surrounding you fades away. A red brocket deer pauses to sniff the air, then calms visibly. Spell dropping: The faint emerald glow surrounding you fades away. | |
Devices/Tattoos: | No devices or tattoos documented. |
Notes
- Appears on LOOK as a faint emerald aura.
- Similar to Empath's Innocence, but will not drop entirely if the ranger attacks a calmed animal. However, the attacked animal will no longer be calmed.
- Does not affect humanoid NPCs.