Blood wolf (1): Difference between revisions
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Wolves out the west gate of the Crossing: Defense and Offense soft cap low 70s. |
Wolves out the west gate of the Crossing: Defense and Offense soft cap low 70s. |
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Hard capped Shield at 78 ranks, Parry at 79, Tactics at 94. Not hard capped yet: Defending (78), Armor (80), Weapon (78), Evasion (78), TM (75). |
Hard capped Shield at 78 ranks, Parry at 79, Tactics at 94. Not hard capped yet: Defending (78), Armor (80), Weapon (78), Evasion (78), TM (75). |
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Debilitation won't move above 1/34 at 85 ranks. |
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Tactics at 91 ranks doesn't move off clear. Maybe offense hard caps at before 90? |
Tactics at 91 ranks doesn't move off clear. Maybe offense hard caps at before 90? |
Revision as of 20:02, 7 December 2015
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- There are other pages that use the name "Blood wolf." Follow the link for more details.
Description
A beautiful red coat, flecked with gray, does not totally conceal the powerful form which lies beneath the wolf's exterior. A toothy "smile" accompanied by a low growl gives fair warning to those who pass by this carnivorous beast.
In Depth
Manipulation Empathy Cap: 120
Wolves out the west gate of the Crossing: Defense and Offense soft cap low 70s. Hard capped Shield at 78 ranks, Parry at 79, Tactics at 94. Not hard capped yet: Defending (78), Armor (80), Weapon (78), Evasion (78), TM (75). Debilitation won't move above 1/34 at 85 ranks.
Tactics at 91 ranks doesn't move off clear. Maybe offense hard caps at before 90?
Area Information
Only blood wolves will spawn at the base of the rocky outcropping. Wolves and bears spawn on top of the outcropping.
Messaging
Entrance: The blood wolf slowly enters, evaluating the area.
Exit: The blood wolf moves east.
Death: A blood wolf whines briefly before closing its eyes forever.
Decay: A blood wolf decays away.