Break command: Difference between revisions
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The <b><tt>BREAK</tt> command</b> is used in two separate game systems, [[Alchemy]] and [[Empath Healing]]. |
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==Alchemy== |
==Alchemy Syntax== |
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<tt>BREAK <ITEM> [PIECE]</tt> |
<tt>BREAK <ITEM> [PIECE]</tt> |
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This sense of the Break command is used in [[alchemy]] and other pursuits where exact part sizes of solid items is necessary. |
This sense of the Break command is used in [[alchemy]] and other pursuits where exact part sizes of solid items is necessary. |
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==Empathic Healing== |
==Empathic Healing Syntax== |
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<tt>BREAK <PLAYER></tt> |
<tt>BREAK <PLAYER></tt> |
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This |
This use of the command is employed by [[Empath]]s to stop a wound transfer in progress. |
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[[Category:Commands]] |
[[Category:Commands]] |
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Revision as of 17:39, 16 April 2008
Incomplete Article
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The BREAK command is used in two separate game systems, Alchemy and Empath Healing.
Alchemy Syntax
BREAK <ITEM> [PIECE]
In order to Break an item, the substance must have more than one part, be in a physical state conducive to splitting, and held in one hand with the other hand empty.
Specifying PIECE will break off only one part of the item. Otherwise it will be broken into two approximately equal pieces.
This sense of the Break command is used in alchemy and other pursuits where exact part sizes of solid items is necessary.
Empathic Healing Syntax
BREAK <PLAYER>
This use of the command is employed by Empaths to stop a wound transfer in progress.