Fell hog: Difference between revisions
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==In Depth== |
==In Depth== |
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They enter the room at pole range. |
They enter the room at pole range. |
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==Hunting Data== |
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After hunting for some time combat experience looked like this:<br> |
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Shield Usage: 34 80% perusing (2/34) +0.20 |
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Brigandine: 34 33% dabbling (1/34) +0.19 |
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Plate Armor: 38 27% dabbling (1/34) +0.17 |
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Defending: 36 19% dabbling (1/34) +0.18 |
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Parry Ability: 36 55% thoughtful (4/34) +0.12 |
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Large Edged: 29 08% learning (3/34) +0.13 |
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Twohanded Edged: 29 11% thoughtful (4/34) +0.12 |
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Large Blunt: 28 65% thoughtful (4/34) +0.11 |
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Polearms: 28 08% thoughtful (4/34) +0.12 |
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Heavy Thrown: 26 81% thoughtful (4/34) +0.13 |
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Melee Mastery: 37 27% attentive (10/34) +0.38 |
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Missile Mastery: 23 34% learning (3/34) +0.12 |
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Evasion: 32 74% fascinated (25/34) +0.52 |
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Tactics: 32 17% deliberative (11/34) +0.58 |
Revision as of 07:13, 11 August 2015
Missing or Incomplete Creature Information Needed |
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Description
The fell hog has a scruffy, squat body that is brownish-gray. An unpleasant odor hovers around the beast. You can make out maggots crawling in and out of gaping wounds on its dirty coat. Eyes gleaming with unnatural light glare from deep, sunken sockets.
In Depth
They enter the room at pole range.
Categories:
- Incomplete articles
- Creatures without coins
- Creatures without gems
- Creatures without boxes
- Non-spellcasting creatures
- Melee range-attacking creatures
- Non-stealthy creatures
- Creatures without special attacks
- Tiger Clan creatures
- Bestiary
- Zoluren creatures
- Corporeal creatures
- Evil corporeal creatures
- Evil creatures