Grass eel: Difference between revisions
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|level=6 |
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|Skinnable=yes |
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|Has Coins=no |
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Revision as of 20:40, 14 July 2015
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Description
No more than eighteen inches long, this grass eel has a nasty disposition entirely out of proportion with its size. In fact it looks more like a green bootlace than anything else. The eel more than makes up in speed and agility what it lacks in strength, however, and a score of bites from a score of grass eels would not be a pleasant experience.
In Depth
It is wearing nothing!
It is carrying nothing!
West of Crossing they swarm, not recommended below 35 ranks in defenses, maybe more in your armor.
Can be difficult to retreat from.
Armor/Shield/Evasion/Parry hard cap at <=65
Multi Opponent hard caps at <= 65
Weapons hard cap at ?
TM hard caps at ?
Skinning hard caps at >70
Hiding/stalking hard cap at > 65
Stalking soft caps at > 60
Tactics hard cap at 60 (confirmed 5/17/2015)
Armor soft cap at 48 (confirmed 5/17/2015)
Hunting Data
Experience after hunting for 20 minutes.
Shield Usage: 38 33% very engaged (23/34) +0.39 Brigandine: 38 31% mind lock (34/34) +0.48 Plate Armor: 42 22% mind lock (34/34) +0.38 Defending: 40 20% mind lock (34/34) +0.46 Parry Ability: 39 83% mind lock (34/34) +0.31 Large Edged: 31 11% concentrating (9/34) +0.33 Twohanded Edged: 31 42% concentrating (9/34) +0.35 Large Blunt: 30 30% interested (12/34) +0.34 Polearms: 29 44% attentive (10/34) +0.31 Heavy Thrown: 31 02% understanding (14/34) +0.37 Melee Mastery: 40 00% cogitating (24/34) +0.32 Missile Mastery: 27 75% deliberative (11/34) +0.35 Primary Magic: 27 52% mind lock (34/34) +0.25 Attunement: 26 53% dabbling (1/34) +0.22 Targeted Magic: 16 16% mind lock (34/34) +0.57 Augmentation: 26 39% thoughtful (4/34) +0.34 Evasion: 35 70% mind lock (34/34) +0.21 Perception: 35 07% mind lock (34/34) +0.23 Skinning: 25 67% nearly locked (33/34) +0.24 Tactics: 34 56% deliberative (11/34) +0.39
- Incomplete articles
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