Elder red brocket deer: Difference between revisions
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==Bugs== |
==Bugs== |
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{{cat|Bugged |
{{cat|Bugged creatures,Deer}} |
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*Defenses notably worse compared to offense. |
*Defenses notably worse compared to offense. |
Revision as of 02:08, 21 December 2014
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Description
A rather small species of deer, the brocket deer is unusual in that it will aggressively defend its territory. Standing about twelve hands high, it is characterized by its oversized ears and a reddish tint to its coat. Its front hooves are quite large in particular, ideal for use in both attacking and swift leaps.
In Depth
Hunting ground is shared with low level cougars. The hunting range comes in levels tiers of four rooms, each with its own tier of hunting deer.
They often arrive in groups of 2 or more.
DR 3.0 hard cap for Shield and Armor is 301, but slows down at 230 and all but stops at 250.
Train Empathy via Manipulate quite well at 300 ranks Train Tactics quite well at 200 ranks
Equipment/Loot
It is wearing nothing!
It is carrying nothing!
Miscellaneous
Area spawns 4 elder red brocket deer and 2 cougars per hunter.
Update: 26 July, 2014
You are certain that it is somewhat weaker than you are. (@ 35 Strength)
You are certain that it is about as agile as you are. (@ 24 Agility)
You are certain that it is about as disciplined as you are. (@ 22 Discipline)
You are certain that it is about as quick to react as you are. (@ 30 Reflex)
You are certain that it is definitely less conditioned than you are. (@ 40 Stamina)
Taking stock of its offensive abilities, and defending, you are certain that the brocket deer is a solid opponent. (@ 236 armor, 229 defending, and 226 parry)
Taking stock of its defensive abilities, you are certain that the brocket deer is something that you'd kill quickly. (@ 229 overall weapon i.e. mastery and weapon)
If you attacked with (X), you are certain that the enemy would train somewhat poorly. (@ 162 weapon)
If you threw (x) at the enemy you are certain that it would train acceptably. (@ 161 thrown weapon)
If you defended by parrying attacks, you are certain that the enemy would train somewhat poorly. (@ 226 parry)
If you defended by evading attacks, you are certain that the enemy would train somewhat poorly. (@ 234 evasion)
If you defended by blocking attacks, you are certain that the enemy would train somewhat poorly. (@ 228 shield)
If you attempted to beguile the enemy with tactics, you are certain that it would train somewhat poorly. (@ 247 tactics)
If you attempted to debilitate the enemy, you are certain that it would train very poorly. (@ 296 debilitation)
See Also
Bugs
- Defenses notably worse compared to offense.
- Incomplete articles
- Creatures without coins
- Creatures without gems
- Creatures without boxes
- Non-spellcasting creatures
- Melee range-attacking creatures
- Non-stealthy creatures
- Creatures without special attacks
- Siksraja creatures
- Bestiary
- Therengia creatures
- Corporeal creatures
- Non-evil corporeal creatures
- Non-evil creatures
- Bugged creatures
- Deer