Kuniyo's Strike: Difference between revisions
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m (CARAAMON moved page Kuniyo's Strike Roar to Kuniyo's Strike) |
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|prereqs=4 |
|prereqs=4 |
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|slots=3 |
|slots=3 |
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|diff=advanced |
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| ⚫ | |||
| ⚫ | |||
|contest1=fear |
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|contest2=willpower |
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|skill=debilitation |
|skill=debilitation |
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| ⚫ | |||
|desc=Even the predator can become overwhelmed if the prey band together. This roar evens the field, stunning and knocking them back so you can sieze back the advantage. |
|desc=Even the predator can become overwhelmed if the prey band together. This roar evens the field, stunning and knocking them back so you can sieze back the advantage. |
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|effect=Stun |
|effect=Stun and possible knockback. |
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| ⚫ | |||
}} |
}} |
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Revision as of 13:58, 7 July 2014
Incomplete Article
- This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
- Infobox entry on messaging
- Please see Category:Incomplete articles for more articles that are incomplete.
| Requirements: | 4 | |
|---|---|---|
| Slot Cost: | 3 | |
| Difficulty: | advanced | |
| Type / Skill: | roar / debilitation | |
| Contest: | fear vs. willpower | |
| Path: | Predator | |
| Description: | Even the predator can become overwhelmed if the prey band together. This roar evens the field, stunning and knocking them back so you can sieze back the advantage. | |
| Effect: | , , , , Stun and possible knockback. | |
| Messaging: | Unknown | |