Dispel (spell): Difference between revisions

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|guild=Any
|guild=Any
|spellbook=Analogous Patterns
|spellbook=Analogous Patterns
|prereqs=Requires two of [[Ease Burden 3.0|Ease Burden]], [[Strange Arrow 3.0|Strange Arrow]], [[Gauge Flow 3.0|Gauge Flow]], [[Ease Burden 3.0|Ease Burden]], [[Lay Ward 3.0|Lay Ward]], [[Seal Cambrinth 3.0|Seal Cambrinth]], and [[Manifest Force 3.0|Manifest Force]]
|prereqs=[[Lay Ward 3.0|Lay Ward]]
|slot=2
|slot=2
|desc=Dispel attempts loosen the lines of spell energy that make up a pattern or matrix on its target. Lunar and Holy manifestations of this magic tend to produce a spell-killing light, whereas Life and Elemental ones accomplish the dispel by removing a linchpin element from the spell. Each type varies somewhat in effectiveness when pitted against spells of other mana types. It may be cast defensively at oneself or offensively at others.
|desc=Dispel attempts loosen the lines of spell energy that make up a pattern or matrix on its target. Lunar and Holy manifestations of this magic tend to produce a spell-killing light, whereas Life and Elemental ones accomplish the dispel by removing a linchpin element from the spell. Each type varies somewhat in effectiveness when pitted against spells of other mana types. It may be cast defensively at oneself or offensively at others.

Revision as of 10:04, 24 June 2014

Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on justice, Infobox entry on corrupt



Dispel Scroll-only Spell
Abbreviation: DISPEL
Prerequisites: Requires two of Ease Burden, Strange Arrow, Gauge Flow, Ease Burden, Lay Ward, Seal Cambrinth, and Manifest Force
Signature: No
Spell Slots: 2
Mana Type: Unknown
Spell Type: battle / utility
Difficulty: advanced
Prep (min/max): 15 / 110
Skill Range (min/max): Unknown / Unknown
Valid Spell Target: Others
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: Dispel attempts loosen the lines of spell energy that make up a pattern or matrix on its target. Lunar and Holy manifestations of this magic tend to produce a spell-killing light, whereas Life and Elemental ones accomplish the dispel by removing a linchpin element from the spell. Each type varies somewhat in effectiveness when pitted against spells of other mana types. It may be cast defensively at oneself or offensively at others.
Effect: +{{{buffs}}}, -{{{debuffs}}}, {{{dtype}}}, {{{htype}}}, Dispels a single magical effect.
Example Messaging: LUNAR:

Rays of dim grey light shine upon you steadily. For several moments, your world is cast in a sharp sheen of blacks and whites as your spell seeks out an energy pattern to undo.
HOLY:
A burst of pearl-white light explodes above your head and strews motes that flurry around you. They burn out almost immediately as your spell seeks out an energy pattern to undo.
LIFE:
The very air around you appears to bleed, liquid lines of brown kissed with yellow and green running down in distinct courses along invisible grooves. The liquid evaporates before reaching the ground as your spell seeks out an energy pattern to undo.
ELEMENTAL:
Amber aether seeps into visibility, flowing in a current that ebbs away from you. It slowly diffuses as your spell seeks out an energy pattern to undo.
ARCANE:
Based on what magic you are 'hiding' as.

Devices/Tattoos: No devices or tattoos documented.