Drums of the Snake: Difference between revisions
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|minprep=15 |
|minprep=15 |
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|castcap=100 |
|castcap=100 |
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|minskill=80 |
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|maxskill=800 |
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|guild=Bard |
|guild=Bard |
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|spellbook=Sound Manipulation |
|spellbook=Sound Manipulation |
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|sig=No |
|sig=No |
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|diff=advanced |
|diff=advanced |
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|source=standard |
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|type=augmentation |
|type=augmentation, pulse to group |
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|ctype=standard |
|ctype=standard |
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}} |
}} |
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Buff to {{in|agility}} and {{in|locksmithing skill}}, pulses to group. |
Buff to {{in|agility}} and {{in|locksmithing skill}}, pulses to group. |
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Revision as of 03:14, 2 July 2014
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| Abbreviation: | DRUM | |
|---|---|---|
| Prerequisites: | Demrris' Resolve or Hodierna's Lilt | |
| Signature: | No | |
| Spell Slots: | 2 | |
| Mana Type: | Unknown | |
| Spell Type: | standard / augmentation, pulse to group | |
| Difficulty: | advanced | |
| Prep (min/max): | 15 / 100 | |
| Skill Range (min/max): | 80 / 800 | |
| Valid Spell Target: | Self | |
| Duration (min/max): | Unknown minutes / | |
| Justice: | Unknown | |
| Corruption: | Unknown | |
| Description: | Renowned for its usefulness, Drums of the Snake will attune the magician to the tribal rhythms of nature, greatly increasing their own ability in activities that require a steady hand and good coordination. The magic ebbs and pulses around its caster, much like a drum beat, providing benefit to any follower of the magician who stays near. | |
| Effect: | +{{{buffs}}}, -{{{debuffs}}}, {{{dtype}}}, {{{htype}}}, Buff to agility and locksmithing skill, pulses to group. | |
| Example Messaging: | You feel yourself swaying to an internal beat that hums with the natural rhythm of nature itself as the magic of "Drums of the Snake" begins to flow through you. | |
| Devices/Tattoos: | Polished muracite eyelash viper twined around a bricklebranch stick | |
Buff to agility and locksmithing skill, pulses to group.